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<oembed><version>1.0</version><provider_name>Sierra Gamers</provider_name><provider_url>https://www.sierragamers.com</provider_url><title>- Sierra Gamers</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="BzyqnHVtm2"&gt;&lt;a href="https://www.sierragamers.com/forums/reply/25859/"&gt;Reply To: Monitoring the welfare of animals in Games with live action sequences&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.sierragamers.com/forums/reply/25859/embed/#?secret=BzyqnHVtm2" width="600" height="338" title="&#x201C;Reply To: Monitoring the welfare of animals in Games with live action sequences&#x201D; &#x2014; Sierra Gamers" data-secret="BzyqnHVtm2" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Dear KenI am Tony from Nottingham, England.I have been playing some of your games such as Gabriel Knight and the animals looked real. So I was wondering how the welfare of the animals are monitored in the live action sequences.Do you use professional handlers?Does an independent organization monitor the use of animals in your live ... Read more</description></oembed>
