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<oembed><version>1.0</version><provider_name>Sierra Gamers</provider_name><provider_url>https://www.sierragamers.com</provider_url><title>- Sierra Gamers</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="LkhDiN3TB4"&gt;&lt;a href="https://www.sierragamers.com/forums/reply/24865/"&gt;Reply To: AGI Interpreter Recoding&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.sierragamers.com/forums/reply/24865/embed/#?secret=LkhDiN3TB4" width="600" height="338" title="&#x201C;Reply To: AGI Interpreter Recoding&#x201D; &#x2014; Sierra Gamers" data-secret="LkhDiN3TB4" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>(re: re: re: Ken Williams Q&amp;A) I&#x2019;ve been a long time campainer for SCUMMVM. It&#x2019;s a cool piece of software &#x1F642; When they started out, they started from scratch and wrote the SCUMM interpreter from trial and error. Consequently, it has taken years to get where they are with supporting Lucasarts games. Now, just about ... Read more</description></oembed>
