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<oembed><version>1.0</version><provider_name>Sierra Gamers</provider_name><provider_url>https://www.sierragamers.com</provider_url><title>- Sierra Gamers</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="pDzqB9pETY"&gt;&lt;a href="https://www.sierragamers.com/forums/reply/21381/"&gt;Reply To: Game design process for AGI based games?&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.sierragamers.com/forums/reply/21381/embed/#?secret=pDzqB9pETY" width="600" height="338" title="&#x201C;Reply To: Game design process for AGI based games?&#x201D; &#x2014; Sierra Gamers" data-secret="pDzqB9pETY" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Yes, as you stated, there are various design documents floating around. I believe that Al Lowe has some on his site. If you want to get a feel for working with the Sierra interpreters, there are some tools that let you create games using the original AGI and SCI interpreters. AGI Studio lets you make ... Read more</description></oembed>
