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  • in reply to: Chat Room #28300
    Unknown,Unknown
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    !

    in reply to: Sierra Collection? #25462
    Unknown,Unknown
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    Quote:
    “… (by raasugar@aol.com ) Ken, do you have a collection of all the games you guys produced while you had Sierra, every edition, original release, etc. or no?…”

    No. I have quite a few, but it’s probably under 5% of everything we did. I’ve thought a few times about opening a museum dedicated to computer gaming here in Seattle, and putting together a collection of all our old games, as well as our competitors. I may do it someday, but for now, I’m way too busy on other things.

    -Ken W

    in reply to: Laura Bow: Night of the Opera #27176
    Unknown,Unknown
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    Act Two: The Killing Club

    Light. A light shined. Slowly, Laura rubbed her eyes, but the light still stayed as it was. The light faded, and Laura slowly slipped back into her rest.

    * * *

    Startled, Laura sat up quickly and looked around. She sat in a bed, and surrounding her was equpiment of which she had never seen before. She looked at her wrist. A metal band had been placed around it. She felt the room rocking from side to side. She looked up and saw Steve in the doorway.

    “Thank God you’re alright.” He whispered, as he came and sat on the bed next to her.
    “What…what happened?” she asked. The last thing she remembered was grabbing the coffee table and throwing herself out of the window.
    “We found you unconcious, on the deck below our suite.” Steve looked at her in the eyes. Laura suddenly realized what Steve was thinking.
    “Oh God Steve! It was horrible! I was being chased! I was about to be killed!” Laura didn’t know what else to say.
    “Yes, that’s what we suspected. We found an ax lying by the broken window.” Steve hugged Laura, but Laura pulled away.
    “Did you catch them?” Laura asked.
    Steve hesitated. He didn’t want to upset Laura in anyway.
    “No…” Steve looked as Laura’s eyes widened. “But, we’re keeping you under heavy security.”
    Laura looked out the small port hole to her left, and watched as the blue ocean passed them by.
    “I’m not scared…I’m not.” Laura made herself brave again. “I want to go back to the room.”
    “No, we have to stay here. I’ll stay with you.” Steve said, keeping her calm.
    “No, I want to-” Laura was interupted when a gaurd walked into the room.
    “Ms. Laura Bow?” He asked.
    “Yes, that’s me.”
    “This person who was chasing you, did they wear any type of mask to conceal their face?” The gaurd asked.
    Laura thought. “No…noting…wait. Come to think of it, yes. It looked like a masqurade mask.”
    “Just what we thought. We found the mask outside of a man’s room. When we went inside, he had more in his chest, and his prop ax, along with a prop sword were missing. So, he’s in custody, and everything is fine.” The gaurd left, leaving Steve and Laura speechless.
    “See, everythings alright.” Steve said.
    But Laura knew better. After being in situations like this one, her senses told her differently.
    “Steve, don’t you see? This is too easy to be real. No, no. This is a set up. The person who did this is still out there…” Laura trailed off. From the port hole, she could see the docks looming ahead…and Paris was within grasp.

    * * *

    Steve and Laura got into the taxi, and as their luggage was being loaded, Laura looked out the window. The supposed man who attacked Laura was being dragged down the ship’s ramp. She watched as he was shoved into a police vehicle, and drove off into the distance.
    “I feel horrible for that man. They don’t even know if he actually did it!” Laura said.
    Steve had closed his eyes and was already dosing by the time they go to the hotel. Laura awoke Steve, and the two stepped out onto the streets of Paris. The hotel, named “Chateu Folles”, was a marveling gem of architecture, and inside sat the five-star services that would accompany Steve and Laura. As the bell-hop took their luggage, Steve and Laura checked in. A cheery concierge named “Cher” welcomed them, and led them to their room on the eigth floor. The view was spectacular, and Laura couldn’t of been happier.

    When everything was finished being unpacked, Laura opened the bag with her toiletrees. Inside was an envelope. Steve looked over at Laura’s bag.
    “Dear, what’s that?” He asked.
    “I…I don’t know…a letter of some sort.” She said. She opened it, and hesitated to read it.

    “My Dearest Laura:

    By now, you and Steve are enjoying yourself in Paris. But I have one more suprise in store. Tomorow, meet Mr. Pierre Gorchan at the “St. Royal Operahouse”. There, you will be greeted to an exclusive tour of the building, while the actors and actresses preform. Enjoy, my pumpkin.

    With love,
    Daddykins.”

    “Steve! Read it!” Laura yapped with excitement. As a child she always loved the theatre, and now, even as a grown-up, she felt like the little girl she used to be.
    “This will be wonderful! Laura…wait a second…” Steve said.
    “What?” Inquired Laura.
    “We have to go today! This letter is off by a day!” Steve worried.
    “How is that possible?” Laura asked.
    “Remember when the boat stopped? When you were attacked? Well the boat’s anchor had broken, and accidently fallen to the sea floor. It gave us a delay…a delay of one whole day…so we have to go! Quick, get everything together!” Steve hurried Laura up.
    Suddenly, a knock at the door was heard.
    “Who is it?” Laura asked. No reply. Then a large envelope was slipped beneath the door and scurrying footsteps were heard.
    “Probabbly from the front desk.” Steve said, as motioned over to pick the letter up.
    He slowly opened it as Laura looked on, slipping on her shoes.
    Steve dropped the envelope.
    “Steve? What’s wrong?” She picked up the letter…Steve slowly looked on.
    On the paper were a list of names unknown to Laura or Steve. All were crossed out. Except for one. One that was at the bottom. It was Laura’s. At the bottom, it read “Welcome to the Club”.
    “What…what could this possibly mean?” Laura asked Steve. “Some sort of club?” She kept looking at the names.
    Steve pointed at the top of the sheet. “Read the title…” He trailed off.
    At the top, in dark red letters were the words:
    “Kill”
    Laura ripped up the paper. “Some horrible joke, that’s what it is. Let’s just get out of here and go to the Operahouse…we need fresh air.”
    Steve didn’t move. “Laura, we need to tell someone.”
    “Steve, don’t worry. We’re fine, we’re safe.” Laura walked out of the room, and Steve followed.

    But deep inside, Laura knew she wasn’t safe. Laura knew she wasn’t safe anywhere.

    in reply to: AGD’s account of King’s Quest #27157
    Unknown,Unknown
    Participant

    Still, that’s a long way till ‘make money on someone else’s work’… while practicing or studying you have all the right to practice on something that was there before you… the results of their study were not for money

    and anyway, their works indicate that they are going to sell their technical knowledge, not scenario writing…

    in reply to: Favorite Kingdom #23146
    Unknown,Unknown
    Participant

    I liked Chessboard Land because I’ve always wanted to go past the queens and see what’s behind them. Same thing with Falderal in the alley up past the Faux Shop.

    in reply to: ScummVM #28295
    Unknown,Unknown
    Participant

    Interesting but I still use dosbox. It can play all of my oldies sierra games up to, and including, games like Larry 7 and space quest 6. 🙂

    in reply to: Favorite Kingdom #23145
    Unknown,Unknown
    Participant

    The Land of the Dead is pretty awesome. I can’t really choose though.

    in reply to: Were any Sierra Movies ever proposed? #25144
    Unknown,Unknown
    Participant

    Quote:
    “… (by Ken Williams) (by raasugar@aol.com )

    I was a little disappointed, because I had (and continue to) been trying to buy the rights to Larry as a film, and I was worried that a Larry script might now be seen as a Deuce Bigalow rip off. But other than this, I thought they were fun films, and was happy to see the characters living on.

    -Ken W

    …”

    Funny you should mention that, Ken. I was working at Sony Studios last summer, and the producer that I was assisting was interested in getting the rights to ‘Larry’. He had gone to the E3 convention and was trying to get Vivendi to sell it to him. They weren’t biting, though.

    -Aaron

    in reply to: Were any Sierra Movies ever proposed? #25143
    Unknown,Unknown
    Participant

    I understand your concern about people thinking Larry as a Deuce rip-off, but Larry’s a sleezy bar hopper (well, sometimes, atleast) and Deuce poses as a gigalo. And loyal fans (there are so many!) will know the difference, and they will definetly flock to see it.

    But I honestly love Laura with all my heart and soul…seeing her on the big screen would be awesome…

    Or hey, maybe a Laura/Larry movie!
    “In The Land of the Dagger of Amon Ra in Pursuit of the Pulsating Colonel’s Bequest”
    Haha, just kidding.

    in reply to: Were any Sierra Movies ever proposed? #25142
    Unknown,Unknown
    Participant

    Quote:
    “… (by raasugar@aol.com ) I was thinking, and you know what would be a GREAT movie (if done correctly)? A Laura Bow movie! Hell, it could be scary, a great mystery, and with the trend of thrillers lately, it would do great! As long as a good screenplay is written (hopefuly under Roberta’s watchful eye, to make sure her heroine is completly devolped and shown as Roberta dreamt her up as) and tons of mysterious and thrilling things are added, I would love this movie. Ken, do you think THIS would ever happen?…”

    Certainly, I would like to see it happen – but, I have no idea how possible it would be. I don’t know who (if anyone) is running Sierra these days, or what he/she might be thinking.

    I remember a few years back going to see “Galaxy Quest”, and “Deuce Bigalow”, on the same day. A few minutes into Galaxy Quest, I became convinced that whoever made it must have been a Space Quest fan. Then when I saw Deuce Bigalow, I thought “It’s Larry!” There is certainly a possibility that neither movie had anything to do with our games, but coming as they did at the same time, and just the right amount of time after we were on top of the charts with our games, I couldn’t help thinking it…

    I was a little disappointed, because I had (and continue to) been trying to buy the rights to Larry as a film, and I was worried that a Larry script might now be seen as a Deuce Bigalow rip off. But other than this, I thought they were fun films, and was happy to see the characters living on.

    -Ken W

    in reply to: Laura Bow: Night of the Opera #27175
    Unknown,Unknown
    Participant

    Actually, it is supposed to be small, because it is more of a prelude, explaining Laura and Steve’s engagement, and the fact that someoen is out for Laura. The next one will be longer, promise!

    in reply to: Laura Bow: Night of the Opera #27174
    Unknown,Unknown
    Participant

    good stuff, but I humbly request that you write more at a time. If this is based on a Sierra game, lord knows you would write for a year in installments this tiny.

    in reply to: Word or Accounts Software #28276
    Unknown,Unknown
    Participant

    Surely it was Homeword, not Homeworld (though I guess that was all about productivity)?

    in reply to: ScummVM #28294
    Unknown,Unknown
    Participant

    Good news over on the ScummVM website ( http://www.scummvm.org  ). It seems they’ve started incorporating Sierra games, starting with the Goblins series. Now, I could be wrong, but I’m thinking that the Goblins games made use of Coktel Vision’s own proprietary engine, while Woodruff used the then newest version of Sierra’s SCI. They do mention Woodruff by name, so I imagine if they could get that working in ScummVM, then surely all of the other SCI games won’t be far behind.

    Anyway, I believe this is great news. If it works, it certainly means an end to hassle when trying to get the classics to run on 2000, XP and whatever’s coming.

    in reply to: Laura Bow: Night of the Opera #27173
    Unknown,Unknown
    Participant

    Hello all, I decided to write a fanfiction for my favorite Sierra Game, Laura Bow. This game starts a month or so after Amon-Ra, …if Act One gets good feedback, I’ll post Act Two…enjoy!

    Act One: Traveling Into Danger

    Laura nervously sipped her tea as the boat rocked back and forth, moving it’s large hull through the blue ocean waves.
    “Are you alright?” asked Steve. Laura looked up at her fiance, Steve Dorian, and tried to look happy.
    “Yes, why would you think otherwise?” she questioned. Steve smiled.
    “Love, I know when somethings wrong. Don’t worry, we’ll be there soon.” He assured her. Laura looked out the window and watched as the ocean rocked the cruiseliner from side to side. Steve and Laura’s room was a large one, with a living room and bedroom, paid for by Laura’s dad who sent them away to Paris as a pre-wedding gift. Sitting in the living room and looking out at the blue water around them made Laura nervous, since she had never been on a boat for so long.
    “Sweety, you’ve escaped murderers and dodged cloaked figures…I think we can handle this?” Steve tried to comfort her, but it wasn’t working.
    “No, it’s not the boat…well, partly, yes. But I just have that feeling, you know? That something may go wrong.” She said. The plantation and the museum quickly flashed through her mind, as she shuttered at the memory of all who were murdered.
    Suddenly, the boat jerked, and everything seemed to stop. Laura’s tea went flying towards the window, and when it hit, the fragile tea cup shattered, leaving the window unharmed.
    “What’s wrong? I told you something would happen!” She exclaimed.
    “Sit here, I’m going to go and see what happened.” before Laura could say a word, he rushed out of the corrders, leaving Laura alone.
    “What if…” Laura’s mind wandered…five minutes went by…
    Suddenly, a knock was heard. Laura got up and looked through the peepwhole. Nothing.
    Laura turned and walked back to the couch, getting her coat so she could go and look for steve. Then she heard something, like the sound of a bang. She walked towards the door and put her ear against it. She heard nothing.
    Just then, the blade of an ax went flying through the wooden door, barely missing her face. Laura screamed, and rushed to the other side of the room. The door fell to pieces under the hacking of the ax, and figure with a Masqaurade mask jumped into the room. Laura screamed, but it fell on deaf ears. She took books that were strewn on the coffee table and thew them at the figure, but nothing helped as it just walked towards her, rusty ax in hand. then, Laura had to do it. She took the table held it infront of her as she ran through the glass, to lessen the impact. Her body flew through the air with glass all around her, and pieces of chippd oak from the coffe table darting to the ground. Laura hit the ground with such force that her world was shut down as she slowly faded into unconiousness…

    Feedback, por favor!

    in reply to: Were any Sierra Movies ever proposed? #25141
    Unknown,Unknown
    Participant

    I was thinking, and you know what would be a GREAT movie (if done correctly)? A Laura Bow movie! Hell, it could be scary, a great mystery, and with the trend of thrillers lately, it would do great! As long as a good screenplay is written (hopefuly under Roberta’s watchful eye, to make sure her heroine is completly devolped and shown as Roberta dreamt her up as) and tons of mysterious and thrilling things are added, I would love this movie. Ken, do you think THIS would ever happen?

    in reply to: High quality box scans? #21098
    Unknown,Unknown
    Participant

    I want scans just for my own appreciation. It’s a nostalgia thing. I want to make my own digital gallery. I was pretty young when I first started playing Sierra games and I didn’t take care of the boxes or just about anything else for that matter. Scans are an excellent way of always preserving those memories since the old Sierra box art is some of the best ever.

    in reply to: AGD’s account of King’s Quest #27156
    Unknown,Unknown
    Participant

    Well that may be the case but it still has no bearing on their interperetation of the events in King’s quest.

    in reply to: AGD’s account of King’s Quest #27155
    Unknown,Unknown
    Participant

    Nonsense. AGD (now Himalaya) has made many statements to the contrary. They’re in it for the money, folks, just like any other software developer and just like Sierra used to be. AGD needed some way of learning the technology, and decided to concentrate their efforts on building games on top of already existant mythologies, thus saving themselves a lot of time and effort. (And in the process making some statements that really should have gone unstated.)

    in reply to: Rob Lowe? Where? #20478
    Unknown,Unknown
    Participant

    Differences between Rob Lowe and Bobby Benson:

    Rob Lowe: Former music teacher, creator of several arcade games, now sends jokes to my computer.
    Bobby Benson: Voiced in one major theatrical film, hasn’t had a decent job since, now won’t get off my lawn!

    Oh wait, that’s differences between AL Lowe and Bobby Benson. I wonder if they’re related. Talented family.

    in reply to: I just wanted to say… #23143
    Unknown,Unknown
    Participant

    I give a haughty laugh every time someone anticipates a console game with the same emotional impact as a major motion picture. I already get that every time I boot up King’s Quest VI.

    in reply to: Space Quest Machinima. #27149
    Unknown,Unknown
    Participant

    Pretty good stuff. Never really been a fan of Space Quest but I certainly feel as though I’ve been initiated into the universe with the help of your fan project.

    in reply to: AGD’s account of King’s Quest #27154
    Unknown,Unknown
    Participant

    Yeah, the reason AGD or any fan group does what they do is because they love these games as much as we do. The only difference being that they know how to write game code and we don’t.

    What I’d really like to know is what people think about what really happened at the end of KQ7. Did Rosella become queen of Daventry, or did she become the future queen of the faries?

    in reply to: AGD’s account of King’s Quest #27153
    Unknown,Unknown
    Participant

    Not that King’s Quest mythos is highly coherent or sophisticated by itself…

    And I wouldn’t second your ‘riding others’ coattails to success’… They don’t seek success, at least commercial, and of course as game writers

    in reply to: “Death of Adventure Games” #26751
    Unknown,Unknown
    Participant

    I disagree, because GK3 is maybe my favorite adventure game or in the top 2 or 3 no doubt. The puzzles are truly enjoyable in it, that’s the whole point of adventure games. I can’t stand when they’re too obvious, it just becomes like watching a simple movie.

    That said, there really are some good adventure games still. I just wish the big companies were still doing it, because the old ones were by far the best.

    But “The Longest Journey” and a new one called “Still Life” are really great. Too many female characters though

Viewing 25 posts - 2,026 through 2,050 (of 6,534 total)