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  • in reply to: Sierra CD games with manual-check copy protection #21149
    Unknown,Unknown
    Participant

    JT Harkey’s list seems slightly incorrect to me, so here’s a brief one:

    King’s Quest 6 (kept the disk version protection)
    Quest for Glory 4 (kept the disk version protection)
    Space Quest 6 (contentious ‘copy protection’)
    Freddy Pharkas (kept disk version protection)

    SQ4CD has NO copy protection, neither does KQ5CD. Both disk versions’ protection were removed with the CD rerelease.

    Larry 5 was not a ‘LSL5CD release’, but just a SierraOriginals version, so it doesn’t count.

    I think those 4 are all.
    Regards,
    – Alistair

    in reply to: Tags bug? #21963
    Unknown,Unknown
    Participant

    Heya Ken! How ya doin? 🙂

    I checked some boards today and thought it was no longer, but then I checked the Sierra Museum

    And got the message again. Seems threads are fine though 9but some might be deleted). Weirdness.

    Regards, hope you’re well,
    – Alistair

    in reply to: blackbird in quest for glory 1 (EGA or VGA) #22652
    Unknown,Unknown
    Participant

    Very awesome! Of course the blackbird is fully obtainable in QFG2-4 , but not QFG1.
    And Julie- from what I’ve seen of the VU Games forums, they seem to talk about anything save Sierra oldies 🙂

    – Alistair

    in reply to: Does sq6 have copy protection? #26576
    Unknown,Unknown
    Participant

    I find this an interesting debate. Scott/Josh have said before they don’t consider it copy protection, but really it’s not worth trying to solve unless you have the manual, ergo it’s copy protection by default. Actually I seem to remember the fact that it was a kind of copy protection being an accident. I’m sure SpaceQuest.Net will clear it up.

    And- if you DO have the manual, it’s simply a very easy logic puzzle. If it tells you a chip is IRK 5 and Repentium, then all other chips CANNOT be IRK 5 OR Repentium, etc etc. Just draw a 5 by 5 grid and it’s a piece of cake.

    – Alistair

    in reply to: Sierra CD games with manual-check copy protection #21148
    Unknown,Unknown
    Participant

    yeah, you are right about larry 5, i forgot that wasn’t a talkie, but i still think sq4cd needs the manual. but it sounds to me like you already know which ones need them and which don’t.

    by the way, you can find ALL of the manuals you need scanned into pdf files on the internet if you look hard enough.

    replacementdocs is a good place to start if they are up, they go offline quite a bit. there is a link somewhere here for the quest for glory ones, and spacequest.net has ALL of the sq manuals im pretty sure.

    good luck.

    in reply to: Sierra CD games with manual-check copy protection #21147
    Unknown,Unknown
    Participant

    Thanks Harky. I think the first Sierra CD game was actually Mixed-Up Mother Goose, not KQ5.

    As for your list, I think that the copy protection was taken out for the CD release of SQ4. And the plug adapter you mentioned, I don’t think that’s found in the manual, I think you’re supposed to figure it out yourself in the game (because you can still return to the arcade and from there to Radio Shack after you see the plug connectors in Vohaul’s palace).
    I think some of the SQ4 manuals told the correct coordinates for making the laser beams horizontal, but it was more of a spoiler than a copy protection thing, because it was possible to figure it out without the manual (I think 🙂 ).

    As for LSL5, it does have copy protection, but while it was released on a CD, it was just the floppy version shoved on a CD-ROM, not a real CD version, so it doesn’t count.

    in reply to: Sierra CD games with manual-check copy protection #21146
    Unknown,Unknown
    Participant

    MXCoder
    ‘Does anyone know when Sierra started shipping games in CD format? ‘

    if im not mistaken, wasnt kings quest 5 the first cd game made by sierra? kings quest 4 was not a seperate cd game, and only was released on a cd as part of the different roberta collections.

    also, im pretty sure the next cd games were these: space quest 4cd, larry 5cd, and quest for glory 4cd, kings quest 6cd. the order of qfg4 and kq6 could be wrong though. i believe all games after these were cd only releases, except for space quest 5 which sadly never saw a cd release and larry 6 which was possibly the last disk/cd release.

    here is the part of the list i know for sure:kings quest 6cd needs the book for the mountain puzzle, kings quest 7 does not need it, space quest 4cd needs it for the timepod codes and plug adapter, space quest 6 needs it for the datacorder and the element table, larry 5 needs it for the plane tickets, larry 6 and 7 do not need theirs, quest for glory 4cd only needs it to get free healing potions from the dr. but it isnt required to finish the game, freddy pharkas needs it to make medicine, torins passage does not need it, its helpful in police quest 4 but not required, and phantasmagoria 1 does not require it.

    thats all i know. this is all from memory though, but im very certian its correct. i have no idea about any of the gabriel knight games, phantas2, or any other non ‘quest’ game they released. also i must say, that even if the manuals are not required they are still very cool. some of them are very entertaining. i personally enjoy the quest for glory and space quest ones a lot.

    in reply to: Sierra CD games with manual-check copy protection #21145
    Unknown,Unknown
    Participant

    Well, I just thought someone would have the answer off-hand, I didn’t mean for anyone to go through the trouble of digging through their entire collection. It’s not that important.

    That database you mentioned seems very interesting… When do you think it’ll be ready?!
    Heh, just kidding Smiley

    in reply to: Giving Homage to the Greats #27197
    Unknown,Unknown
    Participant

    Your project looks cool and pretty creative. I’m sure Ken and Roberta do realize just how much they’ve inspired people around the world. You might want to ask again when you’ve actually finished the project. I know Ken is pretty busy recently working on the Talkspot system that powers this site, so I’m just anticipating that as usual, he’s not answering all posts addressed to him.

    in reply to: Sierra CD games with manual-check copy protection #21144
    Unknown,Unknown
    Participant

    There’s surely a bunch of us here including myself who have enough of Sierra’s games or at least enough knowledge or records to answer your question in full – however, I guess that most, like myself, are just too lazy to do it. It’s not exactly the most exciting question for us collectors to dig around and work out. Eventually there’s going to be a huge Sierra database online resource with all this type of information in it, making it super easy to find the answer to your question and many others. Developing this system takes time though, and that’s why we haven’t really mentioned it much because we don’t want people hassling us about it every few months, especially when we have to spread our resources over all of the various archival projects we’re working on. Just thought you’d want to know why none of us are making too much of an effort for you on this one.

    in reply to: Sierra CD games with manual-check copy protection #21143
    Unknown,Unknown
    Participant

    CD-ROMs were invented around 1982-85 according to some of the sites I googled.  Sierra started in the 1980s.  The list of games after 1985 is large but I don’t think Sierra started using CDs at that time.  Does anyone know when Sierra started shipping games in CD format?  That would give you a list of games to search for

    in reply to: Giving Homage to the Greats #27196
    Unknown,Unknown
    Participant

    Hi all!  I, like many others here, grew up addicted to Sierra
    games…I
    even had a best friend whose parents would buy him every single new
    Sierra game as it came out, and we’d play for hours or days straight
    until we beat it.  It made me sad when the Quests stopped coming
    as I got older, but hope springs eternal. 🙂  I’ve been working on
    making a game of my own (using AGS) called ‘Henchman’, and it’s turning
    out pretty well.  It’ll probably be 4 to 6 more months before I
    finish it.  But it occurred to me a month ago, if I were allowed,
    I’d really like to send a free copy to Roberta and Ken, just as a kind
    of thank you for a childhood full of laughs and adventure.  I’ll
    be eventually uploading it on the AGS forums when it’s done, you can
    see the In Production thread for it at:  

    http://www.bigbluecup.com/yabb/index.php?topic=22302.0

    I’d like to mail them a copy on CD, though, with a full case and
    artwork and stuff.  I swear, I’m not trying to push it through for
    professional
    development, or even for praise or critique or anything, I just really
    want to show them that they inspired future generations to follow in
    their footsteps. 🙂  Is anyone ever allowed to do things like
    this?  Ken, would it be too much of an invasion of your privacy to
    ask how to mail you something like that?  Even if I can’t, thanks
    again for all the good times and memories.

    in reply to: Cancelation of KQIX #25563
    Unknown,Unknown
    Participant

    This news is wonderful in that they’re allowing us (by which I mean fans) to continue to tell these stories in the way that I think we all wish we could tell them.  In their origional format, games.  I can’t wait for this game to come out. 
    -Cory

    in reply to: Sierra CD games with manual-check copy protection #21142
    Unknown,Unknown
    Participant

    First of all, yes, some games did have only a CD version, like SQ6. Second, even though the copy protection is the same for games that have both floppy and CD version, I’d like to have a seperate manual for each version. The list I’ve asked for (which I now doubt that I’ll get) would’ve helped me organize my collection. I’m pedantic.
    Now, can you help me with the list or all of these questions were just out of curiosity?

    in reply to: King’s Quest Collection Series Manual #23059
    Unknown,Unknown
    Participant

    Thanx, I actually found that a few weeks ago since someone else on the board mentioned that replacementdocs was back online.  They’ve got quite a range of manuals on there, you could have a field day! Smiley

    in reply to: Sierra CD games with manual-check copy protection #21141
    Unknown,Unknown
    Participant

    I hate to be a pest but did Sierra change the type of manual protection from the disk games to the CD games or is it the same manual and protection?  Or were some games only made in CD format?

    in reply to: Cancelation of KQIX #25562
    Unknown,Unknown
    Participant

    while it’s cool that they are allowing a fan developed game to be made, i think it’s also a bad sign showing that they have no plans to ever make an official kings quest sequel. i think maybe they decided once and for all that there will be no more releases from the old quests. if they did have plans, they would definetly not want a fan game made, especially one of the quality shown in the kq9 trailer. that would be bad for business.

    also, has anyone noticed that the collection re-releases have been pushed back until march 30? i think they are just vaporware like the over-a-decade-in-development duke nukem forever.

    in reply to: Sierra CD games with manual-check copy protection #21140
    Unknown,Unknown
    Participant

    Sure. I ask this for a practical reason – I have almost all of the manuals for my floppy games, but most of my CD games lack manuals. I just want to know for which of the games a manual is required, so I can hunt them down. That simple.

    in reply to: Cancelation of KQIX #25561
    Unknown,Unknown
    Participant

    This is amazing news! I think Cat and everyone else at savekqix.com deserve a huge thank you, for organizing the petition!

    This is a wonderful day!

    in reply to: Cancelation of KQIX #25560
    Unknown,Unknown
    Participant

    I just want to say Thank You to all the fans of KQIX who supported the
    team. The news is official. Vivendi is going to allow the game to
    continue in development! This is a wonderful victory for the KQIX team
    and the fans. More information can be found at http://www.kqix.org. Also, if
    you contactedVivendi to ask them to continue development of the game,
    please contact them and thank them. You can reach them at
    games.comments@vugames.com.

    Thanks!

    Cat

    in reply to: Sierra CD games with manual-check copy protection #21139
    Unknown,Unknown
    Participant

    Can I ask why you are gathering this list?

    in reply to: Sierra CD games with manual-check copy protection #21138
    Unknown,Unknown
    Participant

    Yes, I know about that. But I was asking about real CD versions, not about floppy versions that were just shoved on a CD (like PQ1-3)

    in reply to: Sierra CD games with manual-check copy protection #21137
    Unknown,Unknown
    Participant

    Well, the last one or two PQ collections also came on CD and still required copy protection for the (brilliant!) Jim Walls adventures.

    in reply to: Sierra CD games with manual-check copy protection #21136
    Unknown,Unknown
    Participant

    The only PQ game that had a CD version is PQ4, but I don’t believe it had protection because the floppy version didn’t (at least I don’t remember it did; PQ1-3 definitely required manual checking, though).

    in reply to: Sierra CD games with manual-check copy protection #21135
    Unknown,Unknown
    Participant

    I guess I’m too old to have had many of the CD Sierra games. : )  I bought all of my games before CDs existed.  Some of them were on 5 1/4 disk.  Was there a Police Quest game in CD format that had a manual protection?

Viewing 25 posts - 1,351 through 1,375 (of 6,534 total)