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Unknown,Unknown
ParticipantJosh, right click and save as:
http://www.julisue.com/kq5_hintbook.pdf
It’s about 30MB.
The cover is an image of a bound book with a key.
Julie
Unknown,Unknown
ParticipantDaniel,
Thank you very much for your sentiments. It really does mean a lot to me.
Your response and everyone else’s was really wonderful. Thank you
everybody!!!Josh
Unknown,Unknown
ParticipantJulie,
Yes, I do believe that is the one. Even if it’s not the same one as the one I have, I would still
be interested in a scanned copy of it or any other alternate hintbooks or alternate languages
anyone may have. What does the cover look like? Thank you for replying!Josh
Unknown,Unknown
Participant🙂 I know my grandmother is smiling down on me, on all of us. I’m sad, yes, but it also
makes me feel good that she’s watching over us.Now, THAT is what I’m looking for! It’s so awesome that you have all of those hintbooks.
There’s some that I didn’t even know existed. Of course, it’s the most fun to play a Sierra
game without a hintbook, but it’s nice to have them nearby if need be. I also think some of
them are pretty funny or have witty comments. I like the KQ5 hintbook a lot because of all
the background info. It’s one of the ones I own. If I put them on the site, I will definitely
make sure to place credit where credit is due! Thanks so much for sending me the link!Unknown,Unknown
Participanthello all. i just wanted to let everyone know that Julie and I finished up a little iPhone/iPod Touch puzzle game. it’s not released yet, but will be soon. you can all look at it on my temporary site at http://www.happycowgames.com. it will be on the iTunes App Store soon!
the game is from an idea that i had a long time ago when everyone here at sierragamers was still thinking of doing the big game development project. after that project fell apart, Julie and I kept in touch for a while and worked on a PC blackjack game. that game was almost finished, but never released. it wasn’t going to be for sale anyway.a couple of months ago i purchased an ipod touch and fell in love with it. the iphone and ipod touch are both amazing devices. i decided to learn to program on it and figured my old puzzle game idea was a good first project. so i contacted Julie to see if she would like to make the artwork and she agreed. it’s done now, we are just waiting for final approval from apple to get it up on the app store.i just wanted to let everyone know that something did finally come from our old game development team. had it not been for this site, i never would have met Julie and never would have finished the game. thank you Ken for putting this site together.is anyone else from the old game dev group still around?also Ken, if you are still interested in iphone development, i would love to work with you on something.JTUnknown,Unknown
ParticipantWoah!!!!! Lord British in Space. 🙂
Unknown,Unknown
ParticipantThe Sierra Help Pages now has its own domain and forum. It is about the most complete tech support site on the net for support of classic Sierra and Sierra family games. It can now be found at http://www.sierrahelp.com/ with forums at http://www.sierrahelp.com/forums/
New installers to setup and run your old Sierra games and updaters for the new collections can be found on the site, as well as all of the official patches.
Unknown,Unknown
ParticipantI’m sorry….”Leave mule”
Troy
Unknown,Unknown
ParticipantI believe you just type “Take mule”.
Hope this works.
Troy
Unknown,Unknown
ParticipantJosh,
I’m very sorry to hear about your grandmother as well. Both of mine are long since gone but I always smile when I think about them looking down on me and not having a clue about anything I’m doing but being proud of it anyway.
As for your hint book request I submit this:
A reader and contributor to SierraVault bent over backward and sent me a CD full of carefully scanned Hint Books (almost the full collection). About half of these are the ‘hidden red text’ variety and the other half are the later straight print versions. On the red text books the contributor, Vasyl, spent a significant amount of time tweaking the settings on his scanner so that a scan could be made that would ‘see through’ the red ink. In recalling what he wrote to be about the process he indicated he had somehow altered the settings on his scanner so that it was scanning with a different wavelength of light. It isn’t often you can knock an electrical engineer on his butt but this guy shocked and impressed me. The scans of those books include a scan of the page in it’s original format followed up with the altered scan of the same page so you can read the questions and answers.
Rather than duplicate work I encourage you to pull these PDFs down from SierraVault and use them here in whatever way you want. If you do so, would you please be sure to credit Vasyl with the work?
Good luck with the site. I’m looking forward to seeing what you pull together.
Unknown,Unknown
ParticipantSorry to hear about your grandmother, Josh.
I have the KQ5 manual that has the red symbols at the top of each page. Is that what you mean?
Unknown,Unknown
ParticipantJoshua…….. I’m really sorry to hear about your grandmother. Your family will be in my thoughts and prayers.
September 21, 2008 at 6:49 pm in reply to: Phantasmagoria 2 supported under Windows NT, 2000, XP, and Vista with Phan2XP. #22201Unknown,Unknown
ParticipantFor those of you who are still playing (and loving) Phantasmagoria 2, and have been unsuccessful in running the game under modern operating systems, I have created a solution.
Almost one year ago this month I created a small application called Phan2XP, which is basically an automatic installer written in Visual Studio of an MS-DOS emulator (DOSBox) and my own fixed version of the original Phantasmagoria 2 sound driver. I posted it over at the ‘new Sierra’ forums (http://forums.vgames.com/thread.jspa?threadID=52715), and have been updating it for a while. There’s still a few bugs, and I plan to include an option to play from the hard drive in the next release (all operation requires the original Phantasmagoria 2: A Puzzle of Flesh CD-ROMs, so this program is in no way used to circumvent owning the discs or to promote piracy).
My solution is better than others because it uses the original (with my patches) fixed version of the Phantasmagoria 2 .exe, and doesn’t require any complicated VDM/FreeDOS configurations. It also eliminitates most problems associated with those methods, such as unresponsive mouse movements or slow playing videos (opening P.A.W.’s desk drawer on the first disc, for example, was a troublesome spot in the VDM method).
You can go downlaod your copy over at my website, http://www.moccio.net/projects/phan2xp.php specificly. Phan2XP is starting to really get some attention now: it’s had well over 2,000 downloads since last year, and I’ve had many lovely e-mails about it… and one thanks in real life!
If you have any comments or suggestions, feel free to reply to this thread or drop me an e-mail.
P.S… I just found out that Ken and Roberta actually post in these message forums. That’s awesome. You guys rule!
Unknown,Unknown
ParticipantLOL……….. the manufacturer for the King’s Quest Collection on the Amazon page for the new collection says ‘by Sienna’

Unknown,Unknown
ParticipantCheck your email!

Unknown,Unknown
Participanthey everyone. it’s been a long time since i’ve posted. i was hoping to get in touch with Julie if she is still around. does anyone know if she still visits the site? i emailed her with her address i had from about 3 years ago but she hasn’t responded, i’m guessing she has changed it since then. does anyone here keep in contact with her?
thanks,JTUnknown,Unknown
ParticipantNo doubt. Please don’t misunderstand me – I’d love to see all the property in the hands of someone who would use it and use it well. I am just very skeptical anyone other than a serious business with an ability to borrow significant amounts of money based on a concrete business plan and a likely Return on the Investment would be able to even talk to someone at Activision – much less “buy” anything.
Unknown,Unknown
ParticipantI sadly agree that probably activision sell the all brand and not parts of the catalog, but you never know
not alot of companies want to buy the rights for adventure games.
I also think that if activision do sell the rights for adventure games and I or another fan get the rights
it supposed to be for the right cause.
I know that if i had the rights i will try to connect the creator of the series in order to make new chapter in the
series, if by making it a game, book or etc’. because i think they have the first rights to the series.
the second thing is not interfere with the fan projects, they now have alot of troubles from sierra and
i thing that the only thing you need to do is to check that the final product is in the spirt of the series.Unknown,Unknown
ParticipantI’ve had one or two emails from people wanting to stir up a fan-based buyout of the Sierra properties from Activision and while I generally won’t come right out and say so I don’t think many of them are really operating from a business perspective but instead from a avid fan viewpoint.
It’s total conjecture but based on what I know about business (MBA, working in a large corporation now) Activision isn’t going to want to break up the Sierra catalog and they aren’t going to be selling rights to titles for a couple of thousand bucks. If they do anything they will sell the entire Sierra brand, IP, etc to another business for many millions of dollars. Beyond this the deal will most likely be hammered out between lawyers, accountants and tons of corporate weenies who will figure out how much the entire slate of the deal is worth. If the overall bulk price offered for the Sierra property exceeds what Activision plans to get from it (and don’t forget there is most likely still a significant amount of money coming in from residual sales of the last few years worth of games, including World In Conflict which was Strategy Game of the Year a couple of years ago) they will sell it off. If they don’t they will maintain the value of the company (including the IP which, since they purchased instead of creating it can appear as an asset on their balance sheets according to GAAP) on their books and soak up what cash they can from continued sales and legal actions protecting the IP.
If there is a fan out there with several million bucks to spend I’d love to see all of that stuff end up in good hands that would develop it but I think getting too excited about the idea of “buying” the Sierra IP selectively like you would pick up items at Target is a bit unrealistic. Business does not work that way. If you don’t believe me give Activision a call (I would assume you would call the Customer Service line) and ask them what they want for the King’s Quest IP.
Unknown,Unknown
ParticipantHi
Same here….Played the games when i was a kid…..
And here i am working for a computer company programming away (in Israel….played the games in South Africa as a kid)
So here is another kid that made it into the computer world….
THANKS WILLIAMS!!!!Yuval
Unknown,Unknown
ParticipantWell, firstly you’re definitely going for Sierra’s classic tenderloin, which is most definitely going to be pricey if Activision even decides to sell the rights. Leisure Suit Larry, King’s Quest, Space Quest, Quest for Glory, Gabriel Knight, Freddy Pharkas: Frontier Pharmacist and Torin’s Passage– buddy, you may as well buy Sierra with that ambition. I’m no genius when it comes to the price this sort of thing, but, unless Activision could care less about the titles you mentioned (which may or may not be possible), I figure you’re looking at, or over 50K (more for Larry and King’s Quest, I’m sure) for each series and probably 2-5K for each individual. Even if those numbers are a small or great exaggeration, for games that had installments with budgets over 1-2 million USD as well as worldwide popularity, nothing’s going to be cheap either way. But, if you don’t mind me asking, what ARE you going to do with them? Hang their rights on you wall and say, “That was my favorite sieries when I was young”, or are you in the software industry yourself and have great ambitions to recreate these classics? Whatever the reason, really concider if you are the distined owner of these games.
Unknown,Unknown
ParticipantBy the way, that “six note loop” soundtrack in KQ1 had to be bird chirps. The music when you opened the castle doors made it perfectly clear to me that Sierra could make music sound like music. Those chirps to me were always birds.
Unknown,Unknown
ParticipantI had the PCjr versions of KQ1-4. To me, they blew every other game on every other system away. Greensleaves never sounded better than with those 3 polyphonic beeps in KQ2.
I remember the “hate” letter I wrote to Sierra when I bought KQ4 with the new graphics engine…my glorious 16 color PCjr graphics support was dropped. They sent me a version of KQ4 using the old graphics engine, and I was back in heaven.Unknown,Unknown
ParticipantUnknown,Unknown
ParticipantAccording to AGDI’s website, the ‘Quest for Glory II: Trial By Fire’ remake will be available for download tonight. -
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