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What tragic news, so sorry to hear of your loss!! We have archived every issue of Interaction and the Sierra Newsletters. The Interaction issues are being uploaded gradually. You can start downloading right here.
I can definitely appreciate that you want to share this rare gem with as many King’s Quest fans as possible but we have to keep in mind that it is still a copyrighted work belonging to Activision. Whether classified as ‘abandonware’ or not, distributing the game to others without Activision’s consent is illegal.
Has anyone actually purchased any of these yet? I am very vurious about the technology behind it, especially for King’s Quest 6. As I’m sure most of you are aware that is a real pain to get working on Windows XP. I’m not sure if it works on Vista but it sure won’t work on Windows 7.
I e-mailed the GOG team to ask what they do to get them running on modern computers. Is it an emulator? A modified installer? Or is the game somehow re-coded? The response was “we don’t give away are secrets”.
Seeing how I already own multiple copies of the KQ series I am not interested in buying it again to play on Windows 7 if it’s simply the DOS version bundled with an emulator. But if it works under Windows 7 I would buy it. Can anyone offer some insight?
A massive movement is underway to save the project. Please take a moment to sign the petition here. Join the Facebook page here, then go here to obtain a form letter that you can e-mail, snail mail, or fax to Activision (Better yet, do all three!). Although the goal is to encourage Activision to reconsider their decision on TSL, this movement may also demonstrate just how strong and alive the Sierra Fan community is and that maybe, just maybe, there is a solid market for adventure games after all 🙂 Thank you to everyone for your support.
Great question, Andy!
Some games are easier to include than others. For example, when you say “Hoyle” I immediately think of the first three in the series which I played a lot. Definitely Sierra classics. But many more titles were eventually released and to me they aren’t really an important part of the Sierra we know and love.
As far as other studios like Impressions Dynamic and Coktel Vision, Collector and Josh are spot-on. They should definitely be included. Yes, they were acquired assets but Ken acquired them because he knew they would make outstanding games and be good enough to be under the Sierra umbrella. And he was right 🙂
It’s hard to pinpoint a “cut off” date for games to include on the site. I’d like to say “Chainsaw Monday” (Feb 22, 1999) but if memory serves me, Sierra’s final masterpiece, GK3 was released after this date.