Forum Replies Created
Hmmm, at home I’m using Firefox 3.5.19 on a PC and don’t have a problem logging in.
You’re correct that the early AGI floppies aren’t imagable, and in that case, copies have to do.
The problem with any archival effort of old versions of games is that because people worry about the copyright issue, everyone can archive their own floppies as they see fit but no one has every version of every Sierra game out there. It’s definitely another use for a coordinated effort that it would be great for you to have more versions for your installers.
Anyway, I hope some people might see this thread and be willing to contribute. If so, please get in touch with me. I’ve had this discussion countless times with a number of members of the community, but it’s never resulted in anything getting done, so I’m just putting it out there. Collector, maybe you and I should coordinate some on this, since we both have an active interest 🙂May 14, 2011 at 12:40 pm in reply to: InterAction: Request to Purchase a Collection for University Archive #21369
Pretty cool – a Game Studies Collection at a university – I love it! Definitely sounds like something I’d be interested in visiting one day! I think most of us here have been grateful for the PDF archive that Tawmis mentioned, so that we can at least read the issues we’re missing from our collections. There’s one issue in there where the scans aren’t that great, but for the most part, it’s a fantastic reproduction of the entire InterAction library. Since you mention research, the PDF archive here does serve the purpose of providing all of the material for research purposes, for everyone around the world to download.
It was certainly interesting to hear this news. They’ve got their hands full of so many properties right now. I wonder what they’ll do with the King’s Quest property. I would also love to know if Ken and Roberta have heard this news, if they’ve had any communication with Telltale, and what they think of this.
A lot of art from Sierra games is in the hands of former employees and in the private collections of fans who have acquired the art. There’s no “complete set” of art for any one game that is in the hands of one person.
“The Art of Sierra” project is continually looking for any and all final and concept art, development materials of any kind, photos, promotional materials, archived interviews and articles, and any other items related to Sierra – any Sierra-related items are considered valuable to preserving the history of Sierra for all fans to enjoy.
King’s Quest 1 and King’s Quest 2 have been remade by fan group AGDInteractive. They also remade Quest for Glory 2.
Another fan group, Infamous Adventures, created a remake of King’s Quest 3. They’re currently working on a remake of Space Quest 2.
I don’t remember hearing anything about a “King’s Quest 8 2D” before KQ:MOE was developed in 3D! Has anyone else heard of this?
I thought KQ7 in Disney 2D was pretty successful, but maybe not as successful as the previous games. KQ:MOE was always an extremely interesting game to me – without the “8” in the title, a King’s Quest in 3D, with an almost RPG feel to it (probably had something to do with the fact that I think I was playing Betrayal at Krondor around that same time), and it felt like a much darker game than the previous KQs.
Hey Collector, thanks for the reply!
Oh yeah, I remember SierraForums. Definitely a cool idea. Although it’s somewhat a different concept, I like it better than the traditional webring – I think the comparison is still valid.
It would definitely be awesome to have a backup archive of the SHP site, but what you allude to was my thinking as well: I’ll be looking first to the sites that aren’t being currently updated. (By the way, I’m not considering forum content in my search to acquire fan site backups right now – just the non-forum portions of fan sites.)
I’ll definitely head over to the SHP forums and post a note there – thanks again!
That’s really weird, Jan. Do you know which version of the game you have?
By the way Collector, I looked at the resource file for versions 1.001.000 and 1.002.011 and found only the same 8 portraits I have on my cheat sheet, so they never included all the faces that were in the printed manual!
Yeah, I thought of that afterward 🙂 But then I figured, if they hardly show up that often (the way it randomly selects them seems to heavily favor some of them), it wouldn’t be that big a deal. But for completeness, maybe I should do that 🙂
Oh, now I think I remember what happened. As many times as I started the game, I could never get all the mug shots that appear in the cheat section here, or all the mugshots that appear in the manual, to come up at the beginning of the game.
Anyway, I tried it out again, and I got one more to come up. I’ve revised the cheat sheet with the new one I added. I’ve tested these and they work with game version 1.002.011. I think they should work with 1.001.000 as well, because I think that’s the game version I originally made this with, but I may double check that later today.
I think you’re having trouble because the one posted here doesn’t look like it’s entirely accurate. Some of the mug shots don’t look correct. But, there could be a difference between different versions of the game. I’m not 100% sure.
I started making my own cheat sheet (sorry, never finished it!) with the actual screenshots from the game. And so if what I have here is correct, you have to type the names as shown here, first letter uppercase, rest lowercase. Try this and let me know if it works!