Forum Replies Created
You might be right, although I don’t remember seeing them during that visit… it was more than a “few years” ago – the time has really flown by! 🙂
I’d love to have those slides for the Sierra Museum, Ken, the next time you’re digging through stuff. I could certainly scan them for you.
Caesar 3 is no longer supported by the company who now owns the rights – Activision.
If you buy a used physical copy of the game from eBay, Amazon, etc, you have to be sure to get the code.
However, the game is currently digitally distributed by GOG – a very popular DRM-free service who have the rights to legally distribute a lot of old games – so if you purchase it from GOG, you won’t need a code:October 27, 2016 at 12:12 pm in reply to: Slightly pissed about the Epilogue/Season Pass situation #23437
Well, The Odd Gentlemen developed the game, but the latest incarnation of “Sierra” (http://www.sierra.com/) – Activision’s so-called indie label – is the distributor / publisher, so they’d be the ones responsible for how the game is sold, bundled, etc.
It was certainly not handled in the best way, but there was a recent post on the Sierra Facebook page that indicated they may be looking into this, so let’s hope they straighten this out.
This website – SierraGamers.com – is dedicated to the old Sierra games and was created by Sierra’s original founder, Ken Williams. It’s not really active any longer.
The best place to make your feedback heard is to post and/or send a message through the official Facebook page of Activision’s Sierra label: https://www.facebook.com/OfficialSierraGames/January 18, 2015 at 4:46 pm in reply to: First 100 people to tweet get new King’s Quest Game! #23426
After suspicious circumstances surrounding this post, Matt Korba from The Odd Gentlemen has confirmed that this is FAKE.
You can purchase the King’s Quest games for a great price at GOG.com, and then you’ll have a legal copy and won’t have to worry about spyware and viruses.
GOG is a great source not just for many classic games, but also for modern titles as well. All of the games you can purchase on GOG are DRM-free.
Unfortunately, they don’t have the Laura Bow series yet, but they do have King’s Quest.
GOG has split the series into three collections, 1-3, 4-6, and 7-8 (Mask):November 10, 2013 at 8:08 pm in reply to: Did sierra publish or develop any title to the 8 and 16 bit consoles ? #28753
King’s Quest 5 NES
King’s Quest 1 Sega Master System
Willy Beamish Sega CD
Stellar 7 3DO
That’s just to name a few off the top of my head.
The Art of Sierra / The Sierra Archives projects are attempting to access as much original artwork and development materials from the Sierra games as possible in order to archive it in the highest quality possible, so that we can help preserve and celebrate the legacy of Sierra’s games and all the people who made them.
The later games had painted backgrounds (and photo/video work) that were digitized, but the earlier games were all drawn with Sierra’s art tools and there is much less artistic development material.
All of Sierra’s original artwork and development materials were lost when Sierra shut down, however, it surfaces from time to time from the original artists as well as Sierra alumni.
We are still archiving materials for these projects as well as trying to go back to some of the materials we archived very early in the project that do not meet the quality standards that we now have for the highest possible quality preservation. Besides collecting materials, we are also looking for fans with extraordinary collections and great Sierra stories to tell, as well as wanting to get in touch with everyone who worked at Sierra for interviews. If you can contribute to these projects in some way, please get in touch with me! firstname.lastname@example.org
I’m sure most fans here know this, but The Art of Sierra and Sierra Archives project is continuing to seek original Sierra materials, including but not limited to art, for preservation. I would love to get in touch with anyone owning such materials to arrange to have them scanned. email@example.com.
Yes, it’s OK to use the copyright protection posted on this site, that’s why it’s here!
Quickest place to lookup Space Quest 6 documentation with copyright protection info is SpaceQuest.net. These are the pages you want:
SierraGamers also has the manuals posted here:
Hey Tom perfect, I have the details for what you need. LOL I didn’t mean you had to post in the other thread, I was just trying to draw some more attention to it 😉 Hmmm… I can’t seem to find an “email user” function or anything like that here… Tom, shoot me an email at klassen at hotmail dot com and I’ll get you what you need.
I’ve been trying to get support for a backup disk project here: http://sierragamers.com/aspx/blob2/blobpage.aspx?msgid=634063&bbs=Topic.418710.530202
Please post the diskette size (5.25″ or 3.5″) and the version # of the game you have (listed on the floppy labels). With that information, myself or someone else here should be able to provide a replacement disk for you.
Hmmm, at home I’m using Firefox 3.5.19 on a PC and don’t have a problem logging in.
You’re correct that the early AGI floppies aren’t imagable, and in that case, copies have to do.
The problem with any archival effort of old versions of games is that because people worry about the copyright issue, everyone can archive their own floppies as they see fit but no one has every version of every Sierra game out there. It’s definitely another use for a coordinated effort that it would be great for you to have more versions for your installers.
Anyway, I hope some people might see this thread and be willing to contribute. If so, please get in touch with me. I’ve had this discussion countless times with a number of members of the community, but it’s never resulted in anything getting done, so I’m just putting it out there. Collector, maybe you and I should coordinate some on this, since we both have an active interest 🙂May 14, 2011 at 12:40 pm in reply to: InterAction: Request to Purchase a Collection for University Archive #21369
Pretty cool – a Game Studies Collection at a university – I love it! Definitely sounds like something I’d be interested in visiting one day! I think most of us here have been grateful for the PDF archive that Tawmis mentioned, so that we can at least read the issues we’re missing from our collections. There’s one issue in there where the scans aren’t that great, but for the most part, it’s a fantastic reproduction of the entire InterAction library. Since you mention research, the PDF archive here does serve the purpose of providing all of the material for research purposes, for everyone around the world to download.
It was certainly interesting to hear this news. They’ve got their hands full of so many properties right now. I wonder what they’ll do with the King’s Quest property. I would also love to know if Ken and Roberta have heard this news, if they’ve had any communication with Telltale, and what they think of this.
A lot of art from Sierra games is in the hands of former employees and in the private collections of fans who have acquired the art. There’s no “complete set” of art for any one game that is in the hands of one person.
“The Art of Sierra” project is continually looking for any and all final and concept art, development materials of any kind, photos, promotional materials, archived interviews and articles, and any other items related to Sierra – any Sierra-related items are considered valuable to preserving the history of Sierra for all fans to enjoy.
King’s Quest 1 and King’s Quest 2 have been remade by fan group AGDInteractive. They also remade Quest for Glory 2.
Another fan group, Infamous Adventures, created a remake of King’s Quest 3. They’re currently working on a remake of Space Quest 2.
I don’t remember hearing anything about a “King’s Quest 8 2D” before KQ:MOE was developed in 3D! Has anyone else heard of this?
I thought KQ7 in Disney 2D was pretty successful, but maybe not as successful as the previous games. KQ:MOE was always an extremely interesting game to me – without the “8” in the title, a King’s Quest in 3D, with an almost RPG feel to it (probably had something to do with the fact that I think I was playing Betrayal at Krondor around that same time), and it felt like a much darker game than the previous KQs.
Hey Collector, thanks for the reply!
Oh yeah, I remember SierraForums. Definitely a cool idea. Although it’s somewhat a different concept, I like it better than the traditional webring – I think the comparison is still valid.
It would definitely be awesome to have a backup archive of the SHP site, but what you allude to was my thinking as well: I’ll be looking first to the sites that aren’t being currently updated. (By the way, I’m not considering forum content in my search to acquire fan site backups right now – just the non-forum portions of fan sites.)
I’ll definitely head over to the SHP forums and post a note there – thanks again!
That’s really weird, Jan. Do you know which version of the game you have?
By the way Collector, I looked at the resource file for versions 1.001.000 and 1.002.011 and found only the same 8 portraits I have on my cheat sheet, so they never included all the faces that were in the printed manual!
Yeah, I thought of that afterward 🙂 But then I figured, if they hardly show up that often (the way it randomly selects them seems to heavily favor some of them), it wouldn’t be that big a deal. But for completeness, maybe I should do that 🙂
Oh, now I think I remember what happened. As many times as I started the game, I could never get all the mug shots that appear in the cheat section here, or all the mugshots that appear in the manual, to come up at the beginning of the game.
Anyway, I tried it out again, and I got one more to come up. I’ve revised the cheat sheet with the new one I added. I’ve tested these and they work with game version 1.002.011. I think they should work with 1.001.000 as well, because I think that’s the game version I originally made this with, but I may double check that later today.