Writing a game script

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      This is more a question for Roberta, but how does one write a script, for lack of a better word, for a game?  How close is it to the actual game?  In Dagger of Amon Ra, by Bruce but not much different than other Sierra games, there is alot of events that take place.  Would events be in the script? 

      An example is the use of bone or lasso on trap in Wolf’s Office to set off the trap and get the cheese.  Since I am not a writer it is hard to separate the program from the story.


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