What role did you play in the production of Laura bow 2?

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      Unknown,Unknown
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      Hi Ken

      I was just having a quick play through LB2 and saw that you were listed as the executive producer. What role if any did you play in the production?

    • #25592 Reply
      Unknown,Unknown
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      JASON.MORE@xtra.co.nz, 2005-11-30 17:05:59

      Hi Ken
      What role if any did you play in the production?…

      Jason…

      Not an easy question. I’d say ‘either very little, or a whole lot, depending on how you look at it, and who you ask.’

      I tended to have a few different roles on projects. My most important one, was that I got to decide which projects were funded, and which ones weren’t, and pick the key creative people on the project.

      During development, I was usually involved in games both directly, and indirectly. I did periodic progress reviews, where I would look at the game, and try to give the team ideas. I also met with the technology group, to give them ideas for cool new technologies to put in. On rare occasions, these were ideas of mine, but most of the time I was really just cross-pollenating good ideas that I had seen in other development groups at Sierra, or in competitors products.

      We tended to have 50 or more products in development at any one time — so, realistically, my involvement in any one game was very limited. Even though I didn’t spend much time on particular projects, I do believe that I was able to impact each project in some significant way (positively or negatively depending on who you ask)…

      -Ken W

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