HOME › Forums › Other Sierra Games › Promised branching?
- This topic has 3 replies, 1 voice, and was last updated 18 years, 3 months ago by
Unknown,Unknown.
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Unknown,Unknown
ParticipantI remember from early Sierra catalogues claims that Manhunter would have a branching story: you could decide whether to stay faithfully working for the aliens or join the rebels. However, the game itself had only one possible path. Anyone know the story about what happened?
And I also love the Manhunter games. Such a unique post-apocalyptic setting. I would welcome with open arms a remake or a third part. -
Unknown,Unknown
ParticipantYou know, it would be REALLY nice to have some kind of answer for this.
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Unknown,Unknown
ParticipantA few years ago, the original designers were planning on doing a Manhunter 3 that would be playable on-line. However, I doubt anyone on here can tell you exactly what happened to it.
And I believe the reason why classic Sierra never produced anymore Manhunter games had to do with the relatively weak sales of the first two.
These games were very interesting though. I guess it would be fair to consider them the predecessors of later first-person adventure games like 7th Guest (and its sequel, 11th Hour), the Myst games, Shivers, etc. Meaning, travelling through a good-looking but not very interactive (usually pre-rendered) world, solving one illogically placed logic puzzle after another.
I remember playing Manhunter: NY back in the late eighties and thinking how cool the designs were. The gameplay was however perhaps a bit too different for most when compared to what was selling well at the time.
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Unknown,Unknown
ParticipantYes, in the Fall 88 catalogue it does say “Choose between good and evil!” And, “Manhunter, a twist on contemporary adventure games, allows players to choose allegiance between good or evil as the story progresses … as the player’s character develops into either a destructive Manhunter or a supporter of the human underground.” Actually, I’ve never played the Manhunter games (I think I have both of them in their cheap, slash versions). I started playing but didn’t get very far as I didn’t take the time to get used to the non-traditional-Sierra type of gameplay.
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