HOME › Forums › Ken Williams Questions and answers / Thanks Forum › Monitoring the welfare of animals in Games with live action sequences
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Unknown,Unknown.
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Unknown,Unknown
ParticipantDear Ken
I have been playing some of your games such as Gabriel Knight and the animals looked real. So I was wondering how the welfare of the animals are monitored in the live action sequences.
Do you use professional handlers?
Does an independent organization monitor the use of animals in your live action games?
Americans films use the American Humane Association to monitor animal welfare in films and I was wondering if there is something similar for games?
Yours Sincerely
T. Gallett, Nottingham, England
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Unknown,Unknown
ParticipantDear Ken
I am Tony from Nottingham, England.
I have been playing some of your games such as Gabriel Knight and the animals looked real. So I was wondering how the welfare of the animals are monitored in the live action sequences.
Do you use professional handlers?
Does an independent organization monitor the use of animals in your live action games?
Americans films use the American Humane Association to monitor animal welfare in films and I was wondering if there is something similar for games?
Yours Sincerely
T.Gallett,
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Unknown,Unknown
ParticipantIn Police Quest III there was a scene featuring a dog, and the credits mentioned an animal handler and the fact that a representative from some organization was present when these scenes were made (not sure if they were photographed or used as a reference for artists) to make sure the animal was properly treated. I suppose the same procedure was taken with other Sierra games as well – check the credits of the games.
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Unknown,Unknown
ParticipantThank You for your advice.
You were right. In the credits of the Sierra game Phantasmagoria it mentioned World Wide Movie animals. I have visited their website and they claim to work closely with the American Humane Association.
I assume it is similar for all Sierra games that require Animals to be used.
T. Gallett
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