HOME › Forums › Police Quest Series › Love for Police Quest
- This topic has 11 replies, 1 voice, and was last updated 19 years, 1 month ago by
Unknown,Unknown.
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Unknown,Unknown
ParticipantIn the Sierra Museum area, there’s a Laura Bow and a Phantasmagoria area, but no Police Quest area! Come on Ken, where’s the love for Sierra’s greatest trilogy? 🙂 Seriously, the first three PQ games were what really cinched my love for adventures, along with Willy Beamish, and I hope they can get some love on this site. Thanks for providing this for us, Ken!
Evan Dickens,
Link: http://www.adventuregamers.com/(http://www.adventuregamers.com/) -
Unknown,Unknown
Participant(re: Love for Police Quest) Evan,
Actually, I’m the one who’s been setting up the Museum areas. I knew someone would shout out about PQ sooner or later! Actually the original PQ is one of my favorite Sierra games, of course the whole series in general I love as well. I will get to adding that area right away!
Which other games or game series need their own area? -
Unknown,Unknown
Participant(re: re: Love for Police Quest)
Conquest of the Longbow is an exellent classic Sierra game. Don’t forget Freddy Pharkas.
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Unknown,Unknown
Participant(re: Love for Police Quest)
Wheres Larry?!
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Unknown,Unknown
Participant(re: re: Love for Police Quest)
Larry is there, in the museum, about 1/2 way down the list.
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Unknown,Unknown
Participant(re: Love for Police Quest) Yea, the Police Quest games were great when Jim Walls was doing them. I snagged another Walls game about policework… I think it was called “Blue Force” by Tsunami <sp> or something.
Long time fan, just came out of a 5-year College induced Coma to find out that Sierra (along with most other fond memories from my youth) has been decimated. I knew it was coming every since the Company was sold– still I can’t believe there are so many other people out there with such a fond memory of the “Old Sierra.” Makes you wonder why anyone would risk changing perfection, eh? It’d be nice if one of us had enough extra loot taking up space to buy the company back and save a part of Computer Gaming History.
My Thesis Paper, “The Collapse of Sierra: or how to destroy a Computer Gaming Dynasty in 3 easy steps,” will be posted shortly.
After I go play some golf. -
Unknown,Unknown
Participant(re: re: Love for Police Quest)
I never loved the PQ series really madly, except of course for the superb PQ4, but I did like the first two a lot, and enjoyed parts of the third one.
PQ1 was okay, like a typical made-for-TV cop thriller, and the cliches were not too numerous in it yet. The SCI version was of course incomparably better but the original AGI had its charm, too.
PQ2, in spite of more cliches, was perhaps even better, with a good and often plausible plot, some suspense, and good puzzles. (And the driving was gone! 🙂
PQ3 was awful, badly designed, bugged, with its horrible driving parts, and a ridiculous cliched ripoff of a “story”, with plot holes bigger than the Grand Canyon. (How many more “lost” Bains brothers/uncles/grandpas would we see trying to kill Sonny Bonds if Jim Walls continued on to PQ4?)
Blue Force was actually very good, even if if had its big share of cliches, again. Nice, unjustly forgotten game. I wouldn’t mind seeing a sequel.
But the outstanding one is of course PQ4, one of the best adventures ever made, tough, gripping, dark, gritty, realistic… made me feel like an actual investigator 🙂 – especially since the game required me to really act like one. No more cheap humor, no cartoony graphics, and a detective I could identify with instead of the hillbilly cop from the first three. 😛 A dark, deep, suspenseful, involving plot, and a conclusion that scared wimps used to the comic book realities of the first three games… A wonderful game, probably the last truly great point-n-click, 2D adventure made in the 1990s. Only one thing was wrong with it from my point of view – that it was too short. 🙂 When a story is good and involving, I don’t want it to end… 🙂
Too bad chief Gates and Tammy Dargan didn’t make another police adventure together… I’d love to be John Carey again… or maybe go back in time and work on a case with Bob Hickman in a prequel. 🙂
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Unknown,Unknown
Participant(re: re: re: Love for Police Quest)
Heh, we couldn’t disagree more. I played PQ4 twice all the way through. PQ1-PQ3 I can’t even count how many times I played over and over… I simply cared nothing for PQ4. -
Unknown,Unknown
Participant(re: Love for Police Quest)
i really enjoyed PQ1 and 2. PQ1, i solved all by myself without a hint book when i was 11 or so… i was very proud of myself! and i loved PQ2 because i was a budding adolescent and liked the love story. ahh, hormones…
i’ve never played PQ3 all the way through, since we had a mac in those days and it didn’t come out for the mac. (i had it ordered for months… big disappointment for me when the mac port was cancelled.) i have it now, and have played part of it on Win98, but for some reason it hasn’t gripped me like the others. i did play the PQ1 remake for the first time recently and really enjoyed that… a nice mix of nostalgia and new stuff.
PQ4 i have mixed feelings about. i really liked the realism of this game. but, i didn’t like the ending. it stopped being believeable for me, and i didn’t like the departure from police procedure (where’s his backup?!) so while i enjoyed the game for the most part, the ending was a big disappointment. (i also played this game on a mac initially, and recently picked up a PC version… maybe i will change my mind if i play it again.)
-emily
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Unknown,Unknown
Participant(re: Love for Police Quest)
these were really great games. I beat 1, 2 and 4 but never 3. It moves to fast on my old computer and now I can’t find my copy of the game.
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Unknown,Unknown
Participant(re: re: Love for Police Quest)
Hi! I would love to read your thesis! 🙂
cheers!
Javier -
Unknown,Unknown
Participant(Tsunami, Jim Walls, Police Quest)
Sierra meant a lot to me growing up. I especially appreciated the Space Quest and Police Quest series. Which explains WHY both series’ decline came as a major dissappointment. I know the story behind Space Quest and how the two guys from andromeda split up, etc. but I doubt the real story behind Sierra’s split with Jim Walls (read in the press that it was quite acrimonious), and the rest of the people who went to Tsunami, has ever been told.
How did this happen?
I’ve seen the post-Walls Police Quest games praised for their realism, but as games they were bloody awful. (It is only with the excellent SWAT 3 that the series, though not really PQ anymore, have picked up again.) We were all playing Sierra games were I come from, and the killing off of classic Police Quest and the adventures of Sonny Bonds made quite a few people very mad.
PS. I apologise if this question has already been answered in sufficient detail elsewhere on this most excellent site. If it has, please point the way.
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