iPhone Game Development – Popcorn Puzzle Game

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    • #27511 Reply
      Unknown,Unknown
      Participant

      hey everyone. it’s been a long time since i’ve posted. i was hoping to get in touch with Julie if she is still around. does anyone know if she still visits the site? i emailed her with her address i had from about 3 years ago but she hasn’t responded, i’m guessing she has changed it by then. does anyone here keep in contact with her?

      thanks,
      JT
    • #27512 Reply
      Unknown,Unknown
      Participant

      hey everyone. it’s been a long time since i’ve posted. i was hoping to get in touch with Julie if she is still around. does anyone know if she still visits the site? i emailed her with her address i had from about 3 years ago but she hasn’t responded, i’m guessing she has changed it since then. does anyone here keep in contact with her?

      thanks,
      JT
    • #27513 Reply
      Unknown,Unknown
      Participant

      Check your email! Smiley

    • #27514 Reply
      Unknown,Unknown
      Participant

      hello all. i just wanted to let everyone know that Julie and I finished up a little iPhone/iPod Touch puzzle game. it’s not released yet, but will be soon. you can all look at it on my temporary site at http://www.happycowgames.com. it will be on the iTunes App Store soon!

      the game is from an idea that i had a long time ago when everyone here at sierragamers was still thinking of doing the big game development project. after that project fell apart, Julie and I kept in touch for a while and worked on a PC blackjack game. that game was almost finished, but never released. it wasn’t going to be for sale anyway.
      a couple of months ago i purchased an ipod touch and fell in love with it. the iphone and ipod touch are both amazing devices. i decided to learn to program on it and figured my old puzzle game idea was a good first project. so i contacted Julie to see if she would like to make the artwork and she agreed. it’s done now, we are just waiting for final approval from apple to get it up on the app store.
      i just wanted to let everyone know that something did finally come from our old game development team. had it not been for this site, i never would have met Julie and never would have finished the game. thank you Ken for putting this site together.
      is anyone else from the old game dev group still around?
      also Ken, if you are still interested in iphone development, i would love to work with you on something.
      JT
    • #27515 Reply
      Unknown,Unknown
      Participant

      just wanted to let everyone know that the game is up for sale on iTunes now. Apple just approved it tonight.

    • #27516 Reply
      Unknown,Unknown
      Participant

      Congradulations on finishing the game.  Didn’t you say something about a card game at one time.  Tonight my brothers and I are playing Darkorbit (free web game).  I haven’t an iPhone but I bet it is great.
      TTFN mxCoder

    • #27517 Reply
      Unknown,Unknown
      Participant

      Thanks, mxCoder!

      Yes, JT and I were working on a blackjack game a while back but his computer crashed and lost almost everything. It was neat but wasn’t as spectacular as our Popcorn game. 😉

      JT revamped the site http://www.happycowgames.com/ so check it out if you have the time. If you don’t have an iPhone or iTouch, you can watch a short video how the game plays under the Popcorn link in the menu bar.

      I can’t help to toot our own horn because how often do you get the chance to actually create, finish, and SELL your own game??? We now know how it feels (well sort of Smiley) how Ken and Roberta felt when completing their first game.

      -Julie

    • #27518 Reply
      Unknown,Unknown
      Participant

      thanks mxCoder. it’s been really fun making it. we are going to do another one too, we just aren’t certain what yet. we’ll keep everyone here updated.

      yeah, the card game was all but done when my hard drive crashed. i lost all of the code. i didn’t want to start over with it really. i remember i was emailing al lowe at the time about something, and i told him how it happened and how i was dumb enough not to back up my stuff. he said, ‘remember what uncle al taught you: save early, save often.’ you’d think i would have learned that playing all of the old sierra games, but i learned it the hard way i guess.
      i ended up having many, many more pc problems. so much that i finally jumped ship to apple. i used to have a zune mp3 player, and when i switched to mac i needed an ipod. so i got the ipod touch. i thought it was so awesome i decided to learn to code for it, which is why the popcorn game idea came back around. so i guess something good came from my pc problems. oh, and now i use the mac time machine backup thing every weekend usually, and every day when i’m working on a project. i’m not going to have that happen to me again.
    • #27519 Reply
      Unknown,Unknown
      Participant

      I am lurking 😉 It’s awesome that this has come out of that old game dev group! It’s so cool that you guys did this! I’m hoping to get an iPod Touch for Christmas so if I do, I’ll definitely check this out!

      iPod / iPhone apps are totally where it’s at right now. People are making their fortunes from really well designed apps with a good concept behind them.

    • #27520 Reply
      Unknown,Unknown
      Participant

      Thanks, Brandon!

    • #27521 Reply
      Unknown,Unknown
      Participant

      thanks brandon. it’s good to see you’re still around.

      the app store is where it’s at right now. i read that the guy that created trism made 240,000 dollars in his first 2 months. that is amazing. apple lets the developers keep 70 percent of all profit, which is pretty good i think. our game isn’t doing anything close to that, but i’ve been surprised at how well it has been doing for such a little puzzle game.
      julie and i are still thinking of what to do next, but when we figure it out we’ll keep you all updated.

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