I’ve been deving with the iPhone for a few days now and I think I’m in a comfortable enough position to say that I’m ready to start piecing together an OpenGL | ES adventure game engine with true “point and click” technology 😀 pun intended.
I’ll post details here as I produce results, but I’ve got a more simple project to finish first before I can start this idea on it’s way.
I’m welcome to any cool suggestions from folks with iPhones who might like to have some say in the story, theme, etc … since I’m mostly partial to Quest for Glory, it will probably lean towards that design, but (like I said) I’m open to suggestions.