iAdv – an iPhone game

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    • #27225 Reply

      I’ve been deving with the iPhone for a few days now and I think I’m in a comfortable enough position to say that I’m ready to start piecing together an OpenGL | ES adventure game engine with true “point and click” technology 😀 pun intended.

      I’ll post details here as I produce results, but I’ve got a more simple project to finish first before I can start this idea on it’s way.

      I’m welcome to any cool suggestions from folks with iPhones who might like to have some say in the story, theme, etc … since I’m mostly partial to Quest for Glory, it will probably lean towards that design, but (like I said) I’m open to suggestions.

    • #27226 Reply

      Any updates to report?  Interested to see how far you were able to get.

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