another qg4 problem

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    • #23914 Reply
      Unknown,Unknown
      Participant

      At the end of QG4 as a wizard, i’m supposed to kill ad avis and then cast erana’s staff, correct? but the game keeps telling me that i’m “too busy to cast a spell right now.” is this a bug? help me fix it, please.

    • #23915 Reply
      Unknown,Unknown
      Participant

      (re: another qg4 problem) Use CPU-Killer again to slow down the game. Also, before climbing up to the final altar, set speed to maximum and detail to the minimum.

    • #23916 Reply
      Unknown,Unknown
      Participant

      (King’s Quest 6 Problem)

      I’m at the very end of King’s Quest 6 and I’m very stuck- I took the long way to the end and the hints that I got online told me to go upstairs when everything is done and show Saladin the Vizir’s plans- but Saladin isn’t upstairs and the guard dogs keep capturing me. Is this a bug or am I not doing sonething right?

    • #23917 Reply
      Unknown,Unknown
      Participant

      (KQ6)

      hmm… don’t think it’s a bug.

      make sure you don’t go upstairs until the wedding music starts to play.

      also, when you say “go upstairs,” you mean from the basement to the first floor, right? (don’t go up to the second floor.) try entering the wedding through the big door on the first floor and saladin should come out.

      -emily

    • #23918 Reply
      Unknown,Unknown
      Participant

      (Why one earth can my Paladin cast mage spells?)

      I’ve been wanting the answer to this question for years. I’m at the end of my rope and I really hope someone knows the answer. Here’s what happens: Start a fighter in QFG1, become Paladin in 2, import to 3 with no problem.. but in 4 I have all the mage spells. Heck, I even have Open Locks at 20k. Is it because in QFG3 you gain 5 points in magic when you get your first Paladin ability? Is there any way to avoid getting mage spells while still importing throughout all 5 games? Thanks in advance.

      Justin

    • #23919 Reply
      Unknown,Unknown
      Participant

      (re: Why one earth can my Paladin cast mage spells?) I don’t try to avoid it…..in fact I try to produce a character with all abilites. Heres my plan whenever I play:
      1) Start as the thief..why? cuz he can do all quests and has the only access to the guild…..nice training that dagger board gives you. I also load up my thief with Parry and Magic. That way he can do everything.
      2) Import and let the game call me a fighter. It also gives me my thieves license and pick locks as well as my magic from game 1. Then I do all the mage quests, thives quests and fighters quests…..and become a paladin.
      3) Import and I am called a true paladin (if done right). Now my character is all 4….magic, thieves stuff, strength, and paladin magic. Of course…there are not many theif quests to be done in 3 so my honour grows fast.
      4) Import as a paladin again….now this game is fun…, all skills can be used and it even gives me some magic I never had before…hehe. It is also the easiest to avoid errors using this char.

      If you do this method you get the most out of all the games….I do it every time I play. 🙂

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