A question about who holds the copyright for the KQ4 assets

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    • #28631 Reply
      Unknown,Unknown
      Participant

      Hi Roberta and Ken,

      I’m a professional developer from Melbourne, Australia and a huge fan of the old sierra adventure games.  I’ve gotten a Palm Treo 750 recently and started toying with it.  I ended up starting to write an adventure game engine called Scribe for it.  I’d like to make a fan game based on KQ4 or even do a remake of the original for the PocketPC platform with full orchestral arrangement and stylus/jog dial controls, but what’s stopping me is the assets, because I’d like to keep the look of the original.  Who owns the original KQ4 assets?  I want to ask for permission to use them for the remake, which will be strictly a non-profit fan effort.

      Best Regards,

      Thomas Mayer

    • #28632 Reply
      Unknown,Unknown
      Participant

      Hi Roberta and Ken,

      I’m a professional game developer from Melbourne, Australia and a huge fan of the old sierra adventure games.  I’ve gotten a Palm Treo 750 recently and started toying with it.  I ended up starting to write an adventure game engine called Scribe for it.  I’d like to make a fan game based on KQ4 or even do a remake of the original for the PocketPC platform with full orchestral arrangement and stylus/jog dial controls, but what’s stopping me is the assets, because I’d like to keep the look of the original.  Who owns the original KQ4 assets?  I want to ask for permission to use them for the remake, which will be strictly a non-profit fan effort.

      Best Regards,

      Thomas Mayer

    • #28633 Reply
      Unknown,Unknown
      Participant

      The rights to KQ4 are held (lock and key) by Vivendi.  KQ4 I believe has a desktop PC remake but maybe not for the PocketPC.  Brandon Klassen, here, may know more about the remakes.

    • #28634 Reply
      Unknown,Unknown
      Participant

      Hey Thomas,

      Good to see someone from Australia 🙂

      I recommend you try and work with the existing KQ4 remake, from the Magic Mirror games team. Some good people there.

      It’s been proven in the Sierra community that people who ‘go it alone’ or try and also remake something when others are already doing it generally fail (and the better project usually fails, too, from lack of team members).

      Also, definitely, don’t approach Vivendi about a potential remake.
      Just some friendly advice. Wish the assets were public domain also though 😉

      – Alistair

    • #28635 Reply
      Unknown,Unknown
      Participant

      AGDInteractive and the former KQ9 project (now The Silver Lining) both received permission from Vivendi to use the King’s Quest material in remakes and, in the case of former-KQ9, an original fan project.

      I think other fan projects that start up hope to receive permission as well in the long run, as it’s been proven by those two teams that it can be done. The trick seems to be to 1) have a high enough quality product and 2) bring the project to Vivendi once it is complete or close-to-complete.

      I don’t remember the exact timeline, but I think AGDI had already finished their first remake and KQ9 was of course well into development, when both teams were contacted first by Vivendi, who then, through negotations, gave them some kind of license.

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