(re: One bad aspect about old Sierra games)
>was it simply because it’s easier, or did they think it was more realistic? If the latter is the case, I find it quite silly as adventure games in general aren’t realistic.
I think it was a design error.
As for realism, games should not fly away with the fairies, that is, should not include too much fantasy, like fantasy for fantasy’s sake, but rather try to teach you something. I think that old Sierra games were ok in this regard, but of course, improvement is possible. 🙂