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Tom,
Race you to the beach! Not! Your not too far from me, about 1 1/2 hrs.
I like games that change. Space Quest had a one part were you dodged rocks in a land speeder. Mean Streets had a flying car. Heart of China had a 3D tank segment. I played Nancy Drew hoping they would go full 3D in their car driving sceen in the Old Clock. Unfortunately it was an above view like having a magnet under a toy car riding it around in the city. The static sceen has worked great for all Sierra Adventure games. It’s a formula that works. I would like to see someone think outside of the box, capture the feeling they want to get across, and hold the players attention. I can remember in Tomb Raiders when I was scared stiff when the wolf jumped out around the corner. I don’t know if you could get this from a static screen?