Reply To: Adventure Game Navigation Interface Poll

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I’d have to see the 3rd option to understand it, but the other two are
good depending on the type of game.  The 1st way is always good for
adventure games.  The second is usually only necessary if combat is
involved or if you’re going for a certain level of immersion.  And if
you want the player to interact a lot with the environment, then the
second way is usually the way to go.  If you’re trying to create
something along the same lines as the old Sierra games, then I’d say
option 1 is the best.  Otherwise I’d go with option 2 and create a full
3d world since the technology now is to the point where 3d enviroments
are as good, if not better than any handpainted environment.