Well, yes Infocom’s game were massive hits at the time. I mispoke. I guess I was thinking about the type of people that would play them today. I love them, but I really can’t see people today playing them. People today are spoiled by 1000 channels of Cable and 4 GHz Processors.
With the EXCEPTION of Zork, Infocom’s games were primarily highly plot detailed and many of the puzzles were next to impossible to solve. SPELLBREAKER??