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(Re: King’s Quest Online) Can you explain how MMOAG (Massively Multiplayer Adventure Game) is different from MMORPG (Massively Multiplayer Role Playing Game)? How are you going to enforce a sensible, coherent story?
The rating is not related to the type of the game, it is related to the actual content of the game, so it is irrelevant to the single or multiplayer aspects.