Reply To: Legality of Fan AGI/SCI games

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(re: Legality of Fan AGI/SCI games) Wow, you’ve got some nasty patents there: a method for synchronizing mouth movements and sounds (though it seems that it technically could be applied to any animation) and one for pretty well a point and click movement interface. Who owns these patents currently, and is there any way they could be used against someone using methods comparable to those described in the patents?
In other words, is there any way someone who was making a game roughly equivalent to a Sierra adventure game could be using patented techniques?

The patents I was talking about