Reply To: Game designed by sierragamers.com members

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The first game most likely will not create a profit because of the cost of research and developement.  One would have to depend on people working for peanuts.  The new buzz is a web page (I think gametap) were people can signup and play old and new games for a monthly fee.  If your taking in profit in the US, uncle sam wants some too and that takes accountants and paper work.  How would this change with a global production?  My opinion is to set it up for download and if it’s good it will spread to everyone to enjoy.