Actually, your ideas from ten years ago were the best, and were ahead of their time. In 1996, you said that you could foresee Online Multiplayer gaming becoming very important…It did. Massively Multiplayer Online Role Playing games are the most successful, most profitable and most influencial part of the gaming market today. For example, World of Warcraft: The Burning Crusade, an expansion pack released in January, sold 2.7 million copies in the first day of release alone in the U.S, Europe and Australia. Within the first month, after being released in Canada, New Zealand, Singapore, and South Africa, it sold 3.1 million copies.
World of Warcraft, the online gaming nextwork by Blizzard has over 6 million customers and has allowed Blizzard to go from having just 360 employees in 2004 to having 2,700 (Blizzard has only 250 in development; they have over 2,000 in customer service and tech support to manage and help players with Warcraft)
In an interview in ’96, you mentioned that Sierra knew how to program a DVD drive. That’s something that the majority of companies have only managed to do in the last 2-3 years, and it’s role in the PC game industry is growing.
I remember reading an interview where you said you were interested in console and using a console system to go on the internet for multiplayer gaming. That idea is very ”new” and is a hot seller today…Just check out an XBOX 360 and it’s XBOX Live Arcade, which is a console based internet system through which you can play with players all over the world. There’s even a headset and microphone with which you can communicate with said players!