Reply To: The future of adventure games feature

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Hi there.
Let me first say that I’m a huge adventure game (and Sierra) fanboy. So much, actually, that I’ve decided to write a four-page feature on the subject in this Norwegian game magazine I write for.

It’s about how the genre evolved from basic text screens in the early 80s to the blockbuster point n click games of the mid 90s. It’s about why the genre’s in the lousy state it is in today, and what part it will play in the games of tomorrow. I literally have hundreds of ideas for the feature, one of them being to ask the pioneers of the genre a few questions about the future of adventure games. I decided to start out with the questions, since these will probably take a few days to be answered. My, this is getting too long… Well, here goes:

1. What do you think is the main reason that adventure games were such a success during the 90s?
2. What happened? (Now that adventure game sales are low and game releases rare)
3. How do you see the state of the genre in the future?

If one of you, or hopefully both, could please take a few seconds to answer these three questions, I would really appreciate it. Feel free to email me if you have any questions.

Oh, and thanks to you both for keeping a kid like me entertained for years with wonderful stories, rich character designs and clever puzzles. It was great growing up during the heydays of the graphic adventure genre 🙂