Reply To: Where is everyone now?

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(re: Where is everyone now?) I would also say that games aren’t just kids stuff nowadays, and adventure games do sell, look at Syberia and The Longest Journey. It’s all about marketing the product.
And there is still designers that want to have control over everything when they make a game, and with success, look at Tim Schafer for example. His games, DOTT, Full Throttle and Grim Fandango where all great games with Tim as a Director/Producer in charge of almost everything. And I think that his newest game, which is still in development, Psychonauts also is Tim’s “own” game, or as I have read somewhere: “Tim’s games is his own babies” or something like that. I hope I made my point.