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(re: What are the odds?) Check out:
It’s by Jeff Tunnel, who worked for me at Dynamix. His technology is great. It might be a good way to build a game.
I definitely think it’s the right time to start a game company. The distribution model is changing. In my day, Sierra and Electronic Arts had a “lock” on distribution. All software was sold through retail, and retailers wouldn’t buy from small companies.
Today: it is starting to be possible to build a company that depends on net-distribution only.
If I were 20 years younger, I’d do it again, and use the net for distribution.