(re: Game Design Methodologies – Various stuff from Roberta)
this stuff is very cool!
i’m curious about the design document for the unproduced game. do you know anything more about this? i.e. – when it was proposed, what type of interface it would have used (animated? FMV?), why it was never produced?
i’d love to see more materials like this. i find it extremely interesting (especially to see how roberta was involved in the early stages as the game’s author and creator…)