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(re: Questions about Space Quest’s origin)
On MobyGames.com (where it’s always easy to check this type of info quickly – I don’t know if it’s 100% accurate though), Ken Williams is credited with programming on the first Space Quest game and he was the executive producer of Space Quest 4, Space Quest 1 VGA and Space Quest 5. Maybe Ken can share his memories of his first meetings with Mark & Scott, their later proposal to him for the Space Quest game, anything he remembers from programming the first Space Quest game and “just what does an executive producer do?” for the later Space Quest games.