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(re: Wouldn’t it be nice if…) Hi Dave,
IMHO you are 100% on track, dude 🙂
I only think that games must not try to be a means for reality escapism by inundating you with senseless fantasy, but rather teaching you (without preaching) by a creative, entertaining, etc. plot, the graphics, sound, etc. only of secondary importance. In other words, I think that fantasy must be carefully controlled to serve a meaningful purpose or the plot would suffer.
Best regards,
Vesko
Dave Kristula WROTE:
You got me thinking, too… When Toy Story (movie) came out, the whole movie industry did not say “This is the future.” We still use humans. When the first 3D games came out, the whole industry changed to that way… it wasn’t really until Flash came about that people really started to care about 2D passionately.
Movies had close to a century of history so it wasn’t changed significantly, but computer games had around a quarter century, and yet everything went one way. Yet anime and cartoon tv shows seem to be a lot more popular than 3D tv shows.
Why is there a different standard for games than other forms of entertainment? Why do we like romance, drama, action, adventure in movies and tv shows, but only realism in computer games? The biggest argument I hear is “It’s more real.” Honestly, there’s enough “real” out there in the real world, I don’t need a computer to tell me. I want to be entertained and have a chance to escape reality!