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(re: re: If it were me…) Emily:
I’m working on the code now that updates messages. I’ve not seen what you’re reporting before – so, I’m not sure if I fixed it or not.
Your question about why I think Space Quest would make a good massively multiplayer game is a good one.
Roberta was watching Chris play Star Wars Galaxies last night and made the comment that she would like to do something similar in a Kings Quest-style world. I suppose any theme could work – although I still like Space Quest better than Kings Quest.
My thinking (off the top of my head):
A science fiction game can have things like teleporters, for rapid movement
Kings Quest should be family oriented, and not have fighting (although Roberta and Sierra disagreed on this point) – for a massively multiplayer game, I think people would want to fight sometimes .. a sprinkling of fighting fits Space Quest more so than Kings Quest
Massively Multiplayer games are kind of “geeky” at this point in time – I’m not sure they are mainstream. They are something males 25-45 play, not people my age, kids, or even most females (yes – I know this is a sexist comment – but, I believe stats would prove my point). The demographics of a Space Quest would match this audience better than Kings Quest’s demographics (which were very balanced across age groups and sexes).