(re: Al Lowe Design Documents)
Wow! Awesome stuff!!!
This is fantastic. Not only from an historical point of view is it interesting to see this, but it gives you a unique insight into the working process of a Sierra game designer. I guess each designer had their own way of doing it though, so I’d love to see someone else following up on this. For me personally, the golden treasure at the end of the rainbow would be an actual King’s Quest design document! 🙂