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MXoder said: ‘….The only thing I could see great about a cell phone adventure game…’

I doubt that whatever I would do (were I to do something) would have much in common with the old Sierra adventures. They were great at the time, but it has been nearly 30 years since Roberta and I did Mystery House. Adventures were fun at the time, but I don’t think they would work in today’s market, no matter how well done. That said, it depends on the definition of the phrase ‘adventure game’ . I do believe that people still want to role-play as a character in an alternate universe, and that the concept of allowing you to be a knight in an ancient world, or an astronaut in space, is still valid — but, without revolutionary change, the category is dead. Better graphics won’t help.

Roberta and I have discussed some radical ideas in this area, and if ever we sit still long enough we’ll make something happen. My guess is that until we get boating behind us, and I get Talkspot ‘done’ nothing is going to happen (at least not with us). – Ken W