Game Title: Hi-Res Adventure #5: Time Zone
Release Date: xx-xx-1982
Release Number: 1
Series: Hi-Res Adventures
Previous Game in Series: Hi-Res #4: Ulysses and the Golden Fleece
Next Game in Series: Hi-Res #6: The Dark Crystal
Designer: Roberta Williams
Description: Someone has chosen you to secure the Earth's future by destroying the
evil ruler of the planet Neburon. He offers you the ability of time and
space travel in order to do so, and has placed a time machine in your
home so that you can travel to different time periods. In these
periods, you will meet such famous names like Julius Caesar,
Christopher Columbus, Cavemen, Robin Hood, Benjamin Franklin, and
Cleopatra. Like any other adventure game from On-Line Systems,
you can switch between graphic and text modes. You are required to type
a one- or two-word command to perform actions. The game can also be
saved with a floppy disk, but with one that is specifically designed
for use with the game.
(From Mobygames description)
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Roberta Williams, who designed Sierra's first game, Mystery House
in 1980, felt it was time to write another murder mystery which lived
up to the computer capabilities of the late eighties. Mystery House,
which was put on public domain in 1988, was the first computer game ever
with graphics, but it lacked colors, animation and sound. The Colonel's
Bequest was developed, using EGA graphics, Sierra's SCI engine, sound
and a music score, as well as featuring a deeper plot and more detailed
character descriptions.
The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete
original game is considered as a true collector's item, as it contains
many goodies which are often missing from second-hand sales,
particularly the Laura Bow pen and notebook. The games copyright
protection is also quite original: the gamer needs to use a magnifying
glass (included in the box) to identify a fingerprint on the game
screen.
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