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Game Title:
Space Quest IV: Roger Wilco and the Time Rippers
Release Date: xx-xx-1991
Release Number: 1
Part of Series: Space Quest
Previous Game in Series:  Space Quest III: The Pirates of Pestulon
Next Game in Series: Space Quest V: Roger Wilco The Next Mutuation
Designer: Mark Crowe & Scott Murphy

Following his humorous adventures in Space Quest III: The Pirates of Pestulon, Roger Wilco is relaxing at his favorite pub somewhere in time and space when heavily armed soldiers enter the room. Carrying a parting message from Roger's old nemesis, Sludge Vohaul, they plan to get rid of the janitorial hero, execution style. That is until a man with an over-sized hair dryer helps Roger escape through a time rip into the future.. Now Roger Wilco has woken up on his home planet, sometime in Space Quest XII. The series has gone to ruin without it's hero, Vohaul rules all.. Roger must quickly hotwire a time pod and undo Vohaul's plot. The most logical way to do this is to run amok through past, future and the end of the universe, having a few laughs along the way. If there's a few spare moments, he might swing by the galaxy's biggest mall, charm his ex-girlfriend whom he knows nothing about and provoke some brawly monochrome bikers living in the original graphics of Space Quest I.  (From Mobygames description)

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Space Quest 4 History


Mark says:

Scott says:

Ken says:




Roberta Williams, who designed Sierra's first game, Mystery House in 1980, felt it was time to write another murder mystery which lived up to the computer capabilities of the late eighties. Mystery House, which was put on public domain in 1988, was the first computer game ever with graphics, but it lacked colors, animation and sound. The Colonel's Bequest was developed, using EGA graphics, Sierra's SCI engine, sound and a music score, as well as featuring a deeper plot and more detailed character descriptions.

The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete original game is considered as a true collector's item, as it contains many goodies which are often missing from second-hand sales, particularly the Laura Bow pen and notebook. The games copyright protection is also quite original: the gamer needs to use a magnifying glass (included in the box) to identify a fingerprint on the game screen.

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