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Game Title: Gobliiins
Release Date: xx-xx-1991
Release Number: 1
Next Game in Series: Gobliins 2: The Prince Buffoon
Series: Coktel Vision

Description:  A voodoo doll has turned King Angoulafre mad. You control a team of three Goblins - Hooter, Dwayne, and BoBo - who must find four magic components to track down Niak the Wizard, who is the only one who can put things right. They all have different skills - one can cast powerful but erratic spells, another can collect and use objects, and the last can hit things. You switch between them to solve puzzles in this point-and-click game.  (From Mobygames description)


Roberta Williams, who designed Sierra's first game, Mystery House in 1980, felt it was time to write another murder mystery which lived up to the computer capabilities of the late eighties. Mystery House, which was put on public domain in 1988, was the first computer game ever with graphics, but it lacked colors, animation and sound. The Colonel's Bequest was developed, using EGA graphics, Sierra's SCI engine, sound and a music score, as well as featuring a deeper plot and more detailed character descriptions.

The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete original game is considered as a true collector's item, as it contains many goodies which are often missing from second-hand sales, particularly the Laura Bow pen and notebook. The games copyright protection is also quite original: the gamer needs to use a magnifying glass (included in the box) to identify a fingerprint on the game screen.

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