Game Title: Quest for Glory II: Trial by Fire
Release Date: xx-xx-1990
Release Number: 1
Part of Series: Quest for Glory
Previous Game in Series: Hero's Quest: So You Want To Be A Hero?
Next Game in Series: Quest for Glory III: Wages of War
Designer: Lori and Corey Cole
The sequel to the first Quest for Glory game takes place in the town
Shapeir and the desert surrounding it, in a Middle East-like
environment. It seems that the powerful elemental spirits have been
troubling the Shapeir folk recently. Something, or someone, is behind
those troubles. It is your task to find out what is going on, to get
acquainted with the many inhabitants of Shapeir and to prove once more
you are worthy of your heroic title! (From Mobygames description)
Alternate Releases:
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Roberta Williams, who designed Sierra's first game, Mystery House
in 1980, felt it was time to write another murder mystery which lived
up to the computer capabilities of the late eighties. Mystery House,
which was put on public domain in 1988, was the first computer game ever
with graphics, but it lacked colors, animation and sound. The Colonel's
Bequest was developed, using EGA graphics, Sierra's SCI engine, sound
and a music score, as well as featuring a deeper plot and more detailed
character descriptions.
The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete
original game is considered as a true collector's item, as it contains
many goodies which are often missing from second-hand sales,
particularly the Laura Bow pen and notebook. The games copyright
protection is also quite original: the gamer needs to use a magnifying
glass (included in the box) to identify a fingerprint on the game
screen.
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