Game Title: Space Quest V: Roger Wilco The Next Mutation
Release Date: xx-xx-1993
Release Number: 1
Part of Series: Space Quest
Previous Game in Series: Space Quest IV: Roger Wilco and the Time Rippers
Next Game in Series: Space Quest 6: Roger Wilco in The Spinal Frontier
Designer: Mark Crowe
After travelling back and forth through time on Space Quest 4,
Roger Wilco is back in the Starfleet Acadamy, serving as both a cadet
and a janitor (so what else is new?). Cheating his way through the
Starfleet Aptitude Test, Roger is finally given the rank of captain,
his own ship (a garbage scow) and a mission: to explore strange new
worlds (which no man in his right mind would explore), to seek out new
life and new civilizations (that grew out of the massive amounts of
trash Roger will collect on his way), to boldly go where no man has
gone before (fortunately for him)! Step by step Roger will have to unveil a galaxy-wide biohazardous
material dumping scheme, solve the mystery of the disappearance of a
fellow Starfleet captain and his ship, and confront an agent of an old
nemesis. (From Mobygames description)
Alternate Releases:
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Space Quest 5 History
Mark says:
Ken says:
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Roberta Williams, who designed Sierra's first game, Mystery House
in 1980, felt it was time to write another murder mystery which lived
up to the computer capabilities of the late eighties. Mystery House,
which was put on public domain in 1988, was the first computer game ever
with graphics, but it lacked colors, animation and sound. The Colonel's
Bequest was developed, using EGA graphics, Sierra's SCI engine, sound
and a music score, as well as featuring a deeper plot and more detailed
character descriptions.
The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete
original game is considered as a true collector's item, as it contains
many goodies which are often missing from second-hand sales,
particularly the Laura Bow pen and notebook. The games copyright
protection is also quite original: the gamer needs to use a magnifying
glass (included in the box) to identify a fingerprint on the game
screen.
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