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Game Title:
King's Quest VI: Heir Today, Gone Tomorrow
Release Date: xx-xx-1992
Release Number:
1
Part of Series: King's Quest
Previous Game in Series: King's Quest V: Absence Makes the Heart Go Yonder!
Next Game in Series: King's Quest VII: The Princeless Bride
Designer: Roberta Williams

In King's Quest VI, you play the role of Prince Alexander, as he desperately searches for Princess Cassima of the Land of the Green Isles, who is being held against her will by her captor, Vizier Abdul Alhazred. To successfully help him, he must travel between the Land's four islands and encounter strange beasts that will either help or hinder him. There are many alternate paths you can take, as well as different endings you can watch. Like its predecessor, actions are performed using a point-and-click interface. The CD-ROM version of the game includes both DOS and Windows versions, full speech, a 50-meg introduction, and the Girl in the Tower theme song.    (From Mobygames description)

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King's Quest 6 History

Roberta says:





Roberta Williams, who designed Sierra's first game, Mystery House in 1980, felt it was time to write another murder mystery which lived up to the computer capabilities of the late eighties. Mystery House, which was put on public domain in 1988, was the first computer game ever with graphics, but it lacked colors, animation and sound. The Colonel's Bequest was developed, using EGA graphics, Sierra's SCI engine, sound and a music score, as well as featuring a deeper plot and more detailed character descriptions.

The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete original game is considered as a true collector's item, as it contains many goodies which are often missing from second-hand sales, particularly the Laura Bow pen and notebook. The games copyright protection is also quite original: the gamer needs to use a magnifying glass (included in the box) to identify a fingerprint on the game screen.

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Alternate Boxes






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