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Game Title:
Ultima: Escape from Mt. Drash
Release Date: xx-xx-1983
Release Number: 1
Series: Ultima

Description:  You have been imprisoned by the Garrintrots in the mountain stronghold of Mount Drash. There are 15 levels of tunnels within the mountain, and you must find the exit in each one to escape. Some levels have gems which must be collected before you are allowed to leave. Along the way you will encounter a variety of enemy creatures which will need to be defeated in combat.This obscure and legendarily rare entry in the popular Ultima RPG series was produced independent of creator Richard Garriott's knowledge. Only released for the VIC-20, it is a simple maze game with some monster battles, and very little connection to the other games in the series. (From Mobygames description)

Alternate Releases:



Roberta Williams, who designed Sierra's first game, Mystery House in 1980, felt it was time to write another murder mystery which lived up to the computer capabilities of the late eighties. Mystery House, which was put on public domain in 1988, was the first computer game ever with graphics, but it lacked colors, animation and sound. The Colonel's Bequest was developed, using EGA graphics, Sierra's SCI engine, sound and a music score, as well as featuring a deeper plot and more detailed character descriptions.

The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete original game is considered as a true collector's item, as it contains many goodies which are often missing from second-hand sales, particularly the Laura Bow pen and notebook. The games copyright protection is also quite original: the gamer needs to use a magnifying glass (included in the box) to identify a fingerprint on the game screen.

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