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Game Title:
Pepper's Adventures in Time
Release Date: xx-xx-1993
Release Number: 1
Series: Discovery

This point n' click adventure game is actually an edutainment (entertainment leading to education) title developed by Sierra, who were also responsible for other games such as the Eco quest and Dr. Brain series. The object of this game is to help a little girl called Pepper, solve puzzles based on history and logic, so that she can fix the mess caused by Dr. Fred's time machine. At certain points in the game, the player is even allowed to control her pet dog, Lockjaw.  (From Mobygames description)

Alternate Releases:



Roberta Williams, who designed Sierra's first game, Mystery House in 1980, felt it was time to write another murder mystery which lived up to the computer capabilities of the late eighties. Mystery House, which was put on public domain in 1988, was the first computer game ever with graphics, but it lacked colors, animation and sound. The Colonel's Bequest was developed, using EGA graphics, Sierra's SCI engine, sound and a music score, as well as featuring a deeper plot and more detailed character descriptions.

The game has a sequel, The Dagger of Amon Ra, which is also the last Laura Bow game. Both games are also included in the 1997 King's Quest Collection and the Roberta Williams Anthology. Although the original release of The Colonel's Bequest can still relatively easily be found on online auctions, a complete original game is considered as a true collector's item, as it contains many goodies which are often missing from second-hand sales, particularly the Laura Bow pen and notebook. The games copyright protection is also quite original: the gamer needs to use a magnifying glass (included in the box) to identify a fingerprint on the game screen.

Comments

Well; 23 years later after playing Pepper's Adventures in Time and Quark and Quaysoo's Turbo Science, I still remember Benjamin Franklin's Hot Tub, the Leyden Jar; as well as "Drink Fizz" and what Quark's tennis shoes look like. I read Ken's "book" July 1, 2003 on the 2016 Sierra website, and have to agree with his ideas about interactive learning. Retention of science is important. Having a degree, or a double degree is meaningless if you cannot pass a proficiency exam on the basic science foundation due to memory attrition. The time invested in playing the unique games and the in-game experiences in the mid-nineties were a worthwhile investment and I will always treasure the memories. Thank you Sierra team! 

P.S. at 32 years old, I still don't have a college degree, but consider myself more proficient at general knowledge than most highly educated products of public and private higher learning institutions except for welding and transmission repairs. Thanks again.

 Koji Gailey  3/23/2016

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